Corsair Strafe RGB MK.2 (w/ silent switches) review

Gaming Devices 124 Page 4 of 10 Published by

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Small observation, it’s a bummer that the lifting key extensions don’t have rubber inserts. This can cause the keyboard to move during dynamic games, especially that the rubber pad below the chassis is relatively small. Also, they don’t really transform the angle of the Strafe, but still make ergonomics a bit better.


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The Corsair logo used to be above the numpad on the original Strafe, but media buttons have taken over this place. A mute button and volume ... let's call it a roller,  have also moved into this area. The stop, skip, and pause-play buttons are revised versions of the design that debuted on the K95 Platinum. They feel sturdy and easily accessible. Volume control is maybe even too smooth in my opinion. That’s not a big drawback, but I’d personally like tactile feel, here – there’s no feedback. Some users might actually like it. 

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The Strafe MK.2 received updated brightness and Windows lock buttons (“game mode”), plus the addition of a profile button. The brightness button cycles through three brightness levels in addition to an off mode.


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Keys are exposed, so it would be enough to clean it with a can of compressed air. But there’s another side to that, the base can get dirty quite quickly. Here you can also see that keycaps are made from ABS. It’s an industry standard, but you would want more from 150 USD keyboard. ABS keycaps can develop a slick or "slimy" feel over time, while PBT remains "dry" and grippy-feeling even after extended use. PBT would have been reeeeaaaaallyyy good, but not all wishes would come true (c’est la vie). You can always buy a PBT kit for 50$ from Corsair if you wish.


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