23 - Gaming: Ghost Recon: Advanced Warfighter 2
Gaming: Tom Clancy's Ghost Recon: Advanced Warfighter 2
Don't mistake the PC version for being a port of the Xbox 360 game. The PC version has larger and different levels than those featured on the Xbox 360, as well as a different graphics engine and style of gameplay.
The game itself looks great and the intricate physics modeling seen in the single-player version is still active in the multiplayer version.
There are all sorts of other interactions you'll encounter in multiplayer.
For instance, aluminum cans litter the street and stepping on them not only kicks them around, but also creates a loud sound that may betray your presence to the enemy.
And here are the results done with the newer GRAW2. It probably shows the biggest platform gain I was able to notice. I ran it again and again ... the results are what they are. Apparently GRAW 2 in combo with SLI really digs more raw computational power. So that should be promising once we start to overclock. Let's have a peek at that, shall we?
Image Quality settings:
- Edge Smoothing Anti Aliasing
- 16x anisotropic filtering
- Dynamic shadows HIGH
Wowzers ... See, this is the nature of the problem. Some games will benefit greatly, while others don't. That's very impressive though.