FPS Analysis
Next to a framewise analysis we can of course also plot the FPS. Frames per second (FPS) is a measure that describes the frequency at which consecutive images (frames) appear on a display. The term is commonly used in the context of video games, video editing, and film. An "FPS average" refers to the average number of frames displayed per second over a given period.
Here's a breakdown of the concept:
Frame: A single image or snapshot in a sequence of images that make up a game.
Per Second: This denotes the time frame over which the frames are measured.
Measuring FPS: The FPS count is obtained by counting the number of frames displayed over a second. In games, this can fluctuate greatly depending on the complexity of the scene being rendered and the capability of the hardware.
Average FPS: Since the FPS can vary from moment to moment, an average FPS is often more meaningful. This is calculated by taking the sum of the FPS values over a certain period (like a minute or an hour) and dividing it by the number of seconds in that period.
Importance in Gaming and Video: High FPS generally means smoother motion and clearer visuals, which is particularly important in fast-paced video games where quick reactions are key. For instance, a game running at 60 FPS should appear much smoother and more responsive than the same game running at 30 FPS. However, the perceptible difference in smoothness tends to diminish beyond a certain point, usually around 60-120 FPS (for most people).
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