Radeon RX Vega 64 vs GeForce GTX 1080 FCAT Analysis

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DX12: FCAT Frame Experience Analysis Ashes Of Singularity

Ashes Of Singularity Frame Experience Analysis

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Above, the percentile chart of a 31 second recording @ 2560x1440. Here we plot FPS and place it in relation to percentiles. We do have DirectX 12 enabled again.  50% of the time measured frames is roughly the average framerate (higher = better).

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We cannot see a significant enough glitch or stutter in frametime scaling (chart wise) that is extremely significant or long-lasting.

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With this chart, lower = better. Huge spikes above 40 ms to 50 ms can be considered a problem like a stutter or indicate a low frame-rate. The RX Vega 64 definitely is battling something, but noting rather visual. We have seen this behaviour recently with the RX 480 and 580 as well.

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Though the cards perform well we see a tiny bit more inconsistency with the Vega 64, especially in the first and final 5 seconds of our recording there's a lot of stuff going on. Though in their defense, none of that is really visible on screen.

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