DirectX 11: graphics card performance Full HD & WHQD
We say 40 FPS for any game should be your minimum threshold, while 60 FPS (frames per second) or higher can be considered optimal. Numbers below an average of 35 FPS is consider to be poor, especially at low resolutions. At all times if your framerate is low, you can forfeit on image quality settings. For example you could lower your anti-aliasing mode or even disable it. It's the small tweaks herein that will allow you to balance out performance versus image quality settings.
Above the most popular and use monitor resolution at 1920x1080 pixels also known as Full HD. Any card measured really is fast enough for the rendering engine at good image quality settings. AMD cards like the Fury X suffer from API overhead in 1080P, something that will pick up for the better in higher resolutions.
For true gamers the more preferred resolution is WQHD which is short for Wide Quad HD, a resolution of 2560x1440. Let's just call this the more more sexy resolution opposed to Full HD. Again, these are Ultra quality settings (high for shadows and godrays), the game rendering engine does not seem very demanding or at the least is finely tweaked and optimized. Starting at a GeForce GTX 960 or an AMD Radeon 380 you can already game in 2560x1440 if you wanted too. Interesting to see is the massive lead for the GTX 980 Ti over the Fury X. AMD seems to have some work cutout for them.