NVIDIA GeForce GTX 880 and GTX 870 to Launch Q4 2014
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HonoredShadow
Sounds interesting!
So are we saying that it would be fine to get a card at the end of the year like a 870 or 880 that is 28nm that also has an on-board chip instead of waiting for the 20mn or less cards?
TheDeeGee
Veteran
The problem is you could buy a gtx 880 and then 6 months later a dx12 card appears.
HonoredShadow
gtx 880 not going to be DX12?
Denial
Veteran
TheDeeGee
Denial
TheDeeGee
Denial
-Tj-
5tflops is more then enough for U4E and a like, for example SquareEnix Luminous.
U4E needs ~ 3tflops on PC, nextgen consoles have what good 2tflops.
Imo these GK110 will last for a while and run anything next-gen next year, im pretty sure about that.
pbvider
I find the Vram ,3GB,to be the problem not the GK110 unit(GPU).
-Tj-
I would say no, its all down to texture streaming.
Goldie
if these have the onboard cpu then i imagine these will support dx12.
@-Tj-, texture streaming is fine when it's on gpu ram, but when swapped to system ram after vram fills up then you got bottleneck.
-Tj-
Well I played Bf4 @ ultra textures with just 1.5gb vram np, its all down to how driver handles data, some stream stuttered some didn't.
Also it depends how a game handles texture streaming, WD can't properly, yet. No amount of ram helps, otherwise Titan users wouldn't complain with 6gb vram. ๐
For example "next-gen" U4E is designed at ~ 2gb vram, if it uses more its because it stores extra textures in advance and not because it needs to, its the same by other engines.
Its all down to how efficient it is., if it jitters/stutter then it swaps too much or too little.
There is a certain threshold for each setting for sure, but that doesn't mean A value is now not enough, because B value can use up to this amount.
Check this U3E texture streaming wiki
http://udn.epicgames.com/Three/TextureStreaming.html
^
See this is why it can use more then 3gb in something like Dying light, I tested max with 589gtx 1.5gb and it still played ok @ 35-45fps but it didnt stutter because of low vram.
Andrew LB
kaz050
Hm no idea why people think that GTA5 is going to have mass settings for, the only thing they are really going to do is add AA and a few candy eye thing's, unless we are going to have modders making it look so nice, as for watch dogs they did that nice bait and switch on people and laugh on there way to the bank. so what i say is hey if your GPU can run games just fine now hold out till it can't max anymore then update.
pterois
4GB of VRAM is far too limiting especially for an SLI setup with higher resolutions. I hope they use at least 6GB.
Goldie
KotS
Why 256bit? Disappointed.