Modders Adapt AMD FSR 3 Frame Generation into DLSS 3 Supported Games
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rl66
It would nice to dev to enlarge the spectrum...
BUT it would be more nice for GPU maker to do the same, most of the time closed tech become obsolete with time... (who remember NVidia physX now?)
pegasus1
joshk
fantaskarsef
applejack
https://nvidia-omniverse.github.io/PhysX/physx/5.3.1/index.html
why garbage? none of the competing physics engines even come close to PhysX 3 in terms of accuracy/stability and performance.
not to mention PhysX 5 is now available to all: aufkrawall2
Got entirely kicked out of UE5, just like that legacy HWRT that was mostly done by Nvidia.
applejack
aufkrawall2
Alessio1989
in before people using this in online games and getting account banned by anti-cheat :V
Alessio1989
HybOj
What is REALLY interesting is the fact, that the mod implementation in CP77 uses DLSS upscaler and feeds this images into the FSR 3.0 frame gen. So for ppl like me (and milions of others) who are on the non 4xxx GPUs, we get Frame gen with nice DLSS upscales. Its really really REALLY good.
I really like AMD for this, Opensourcing this tech will make so many games much better for everybody. Unlike nGreedia. I despise that company in a same manner, they despise us, gamers and their customers.
schmidtbag
This is what's great about open-source: it doesn't take long for modders to circumvent proprietary platforms, or, to make games do things the devs likely never planned to support.
-Tj-
Surely Not
Doubles my FPS in CP2077 on 1440p without RT
https://i.imgur.com/ndqt5G6.jpg
https://i.imgur.com/SB5C1kx.jpg
That is pretty damn nuts.
pegasus1
-Tj-
pegasus1
CPC_RedDawn
pedropaulo
Great...
What about FSR3 mods to, maybe AMD cards, like the 6700?
Sacvoyage