Aquantia 10G Ethernet Adapters for Gamers Available for $89.99

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RealNC:

Since they keep slapping "gamer" labels on random products, I guess people really must be falling for it.
Gamer brands must have FATAL1TY written on them.... it's against the law not too.[spoiler]Maybe.....................[/spoiler] [spoiler]I made you click the second spoiler[/spoiler]
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"No packet left behind" would be cool slogan for gaming network related products.
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JamesSneed:

Probably. What's funny is there isnt a single "gamer" feature in the marketing they just put gamer in the title. I mean come on if you are going there at least say some crap about game optimized QOS, have some racing stripes, or LED's.
"Full Metal Bling Bling"? 😀
Fox2232:

So, does this provide user with noticeably lower latency? In the end ethernet MTU is 1500bytes. And games send/receive like 20~80kB/s. Latency between PC and router is usually under 1ms and reported as 1ms. But then one has internet server latency 25ms and more. My guess is that in best case scenario, 10GBps home network decreases latency for online gaming by 3%. Usually by 1%. Does absolutely nothing for latency spikes.
Yes, a lower ping could be archived, depends on the situation. And only if you set the MTU to 1500 it is 1500, but you can set it to any value you like (OK, I think at some point there is a limit, but 5000 or 9000 is no prob!).
sverek:

"No packet left behind" would be cool slogan for gaming network related products.
"One packet to pwn 'em all!" "The last frame standing" "Ping, double ping, multi ping, ultra ping, M-M-M-M-MONSTERPING! GODLIKE!" :D
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386SX:

"Full Metal Bling Bling"? 😀 Yes, a lower ping could be archived, depends on the situation. And only if you set the MTU to 1500 it is 1500, but you can set it to any value you like (OK, I think at some point there is a limit, but 5000 or 9000 is no prob!). "One packet to pwn 'em all!" "The last frame standing" "Ping, double ping, multi ping, ultra ping, M-M-M-M-MONSTERPING! GODLIKE!" :D
Lol, custom MTU is for segment under your control. MTU is low level layer thing. Packet can be 65535Bytes. But then it is cut into MTU size little guys. Next segment will cut it into its own MTU. Really good idea to set multiple ways, so packets can be cut and re-cut along the way... No benefit from playing it stupid.
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Fox2232:

Lol, custom MTU is for segment under your control. MTU is low level layer thing. Packet can be 65535Bytes. But then it is cut into MTU size little guys. Next segment will cut it into its own MTU. Really good idea to set multiple ways, so packets can be cut and re-cut along the way... No benefit from playing it stupid.
Yes, I fully agree with you and didn't say otherwise regarding MTU. But what do you mean by "playing it stupid"? I never messed so much around with this, so yes, I do not know everything about MTU probably. But I am definitely not stupid in general and (if you implied that somehow) I never said you are stupid in any way. So please explain the "being stupid" part to me. I am foreigner and English is not my native language. Probably I miss something ...
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Fox2232:

So, does this provide user with noticeably lower latency? In the end ethernet MTU is 1500bytes. And games send/receive like 20~80kB/s. Latency between PC and router is usually under 1ms and reported as 1ms. But then one has internet server latency 25ms and more. My guess is that in best case scenario, 10GBps home network decreases latency for online gaming by 3%. Usually by 1%. Does absolutely nothing for latency spikes.
10Gbe isn't about latency, it's about throughput for file transfers. Home servers are pretty common these days, my ZFS array can read/write across the network at 475MB/s, and why I run 10gig fiber network...1Gbe is obsolete in the age of NVME drives that can do 1.6GB/s.
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386SX:

Yes, I fully agree with you and didn't say otherwise regarding MTU. But what do you mean by "playing it stupid"? I never messed so much around with this, so yes, I do not know everything about MTU probably. But I am definitely not stupid in general and (if you implied that somehow) I never said you are stupid in any way. So please explain the "being stupid" part to me. I am foreigner and English is not my native language. Probably I miss something ...
Idea of setting it to anything else than standard is stupid. "Just because I can." approach is stupid thing here. I did not meant you being stupid, just idea to push it.
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sluflyer06:

10Gbe isn't about latency, it's about throughput for file transfers. Home servers are pretty common these days, my ZFS array can read/write across the network at 475MB/s, and why I run 10gig fiber network...1Gbe is obsolete in the age of NVME drives that can do 1.6GB/s.
Marketed for gamers. My post about latency as being most important network property for gamers. While playing game, I can't care less about NAS being able to run in 10Gbps mode. Your local network file transfer rate does not look like something I'll be doing from within game client. Or is it: "Boom! Headshot!... 1GB file is being transferred to your NAS, please wait." ? :D
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Fox2232:

Lol, custom MTU is for segment under your control. MTU is low level layer thing. Packet can be 65535Bytes. But then it is cut into MTU size little guys. Next segment will cut it into its own MTU. Really good idea to set multiple ways, so packets can be cut and re-cut along the way... No benefit from playing it stupid.
Actually, used MTU is negotiated between two hosts based on their settings, but that assume that all devices on path have enabled jumbo packets or you run into two possible issues: 1) packet is fragmentet-> all fragments need to reach destination and if some get delayed it create more load on network devices which needs to keep all fragments in memory to reassemble it 2) whole jumbo packet or some fragments are purposedly dropped -> network outage. Also its realy bad idea to use 9000MTU on end devices as in many cases headers overhead can make packet too big an cause failure, its safer to set it to 8900. In our case it was I think IPsec causing havoc on Cisco network due to data packet with all headers ending 9k+ and being dropped.
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Like most have said, at this time this product would only be beneficial for large files transfers between two devices with 10Gb adapters. And a lot of the time, single stream transfer speeds don't increase that much, you have to use multiple data streams to fill a 10Gb pipe, which would eventually rely on the storage device read/write speeds. The 10Gb protocol is essentially a bunch of 1Gb lanes grouped together. That said, it would have a bit of future proofing going for it.
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If you read their small print the speeds require a cat 6a cable and only supports up to 100m? What between the cable company and the card? And if you have only a cat6 or cat5e cable it drops down to 1g so um so pay no attention to the smoke and mirrors ladies and gentlemen. Yes $89 for the ethernet card, but $1500 a month for the 10g internet for this card to do anything for you...……..pass!!