HiS Radeon x800 GT & GTO 256MB

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F.e.a.r

As many of you will be aware, F.E.A.R (or First Encounter Assault & Recon for short) involves a rather mysterious looking girl in a red dress, a man with an unappetizing taste for human flesh and some rather flashy action set pieces al la' The Matrix. All of this is brought together by one of the best game engines around.

 

There has been a great amount of talk surrounding this game as of late and we here at Guru3D aim to please.

F.E.A.R makes its cinematic pretensions clear from the start. As soon as the credits roll, and the music starts, you are treated to the full works. The camera pans across scores of troops locked 'n' loaded and ready to hunt you down, all seemingly linked to 'Paxton Fettel', a strange kind of guy with extraordinary psychic power capable of controlling battalions of soldiers and a habit of feeding off any poor unfortunate innocents - presumably to aid his powers of concentration. It doesnt end there, after a short briefing at F.E.A.R. HQ you are sent off to hunt down Fettel equipped with reflex's that are 'off the chart'. These reflexes are put to excellent use, with a slow motion effects like that of Max Payne, or the afore mentioned Matrix. But here, it is oooohhhh so much more satisfying thanks to the outstanding environmental effects. Sparks fly everywhere, as chunks of masonry are blasted from the walls and blood splatters from your latest victim. The physics are just great, with box's sent flying, shelves tipped over, and objects hurtling towards your head. And the explosions, well, the explosions just have to be seen, and what's so great about this is you can witness it in all its glory in slow motion.

Let me confirm to you that based on this F.E.A.R. will have you shaking on the edge of your seat, if not falling off it. The tension is brought to just the right level with key moments that will make your heart leap. Play the demo and you will see what I mean. The key to this is the girl. Without revealing anything significant, lets just say that she could take on the whole of Mars for creepiness.

F.E.A.R has a built in performance test which we used to measure performance. Please do take the results here with a grain of salt as I found them to be way too inconsistent and I see a lot of variation. So I added the results but please do not base any conclusion on them. F.E.A.R is an extremely hard title for the graphics cards though. I must add that the results shown are based on maximum in-game quality settings. With normal settings the game will be playable up-to 1280x1024 !

Far Cry

If you haven't played the demo or the game, well shame on you! Far Cry's story centers on Jack Carver, who has put a mysterious past behind him in favor of a less stressful life chartering boats in the South Pacific... or so he thinks. After delivering a female journalist to an uncharted island, Jack's boat is attacked and he subsequently finds himself stranded against a group of mercenaries, at which point his adventure begins. Graphically Far Cry is amazing; the action takes place in a huge, brightly colored environment with dense jungle style shrubbery, peacefully quiet beaches and large indoor areas. The excellent shadow effects simply bring the game to life with reflections on walls and even on your own weapons as you creep through the trees. Its like something straight out of a movie, helped along by the lighting and tight, crisp textures.  

For Far Cry we did things a bit different then normal. First off, the game has been patched to version 1.3. Secondly where possible we made sure that the graphics cards were forced to run Shader Model 3.0 if possible. Next to that we are using our own Guru3D.com constructed timedemo to prevent driver cheats.

The results (frames per second) that you see below are a lot lower then in normal conditions as we modified configuration settings and make it as rough as it can get on the graphics card. All in all, at this time and moment, this is one of the best tests we can offer you to benchmark DirectX 9 compatible graphics cards.

As you can see, not a huge lead here. I can explain, I've been telling you for many months now that this game is CPU limited, we need a faster CPU to make the GPU produce better scores.

With that being said, nice performance. We always go for the highest possible image quality during our tests. So our regular testing uses a personalized configuration file. The Far Cry scores you can see here are a little lower then you'll have at home, as we enable all possible graphics settings from the game engine. This goes for things like maximum texture sizes to looking at water and actually seeing sand banks underneath the water surface. So that's like the highest game setting available plus a few additions from our side and that does affect the framerate.

Below are the results with 4x Antialiasing and 8 levels of Anisotropic filtering enabled.

The AA and AF tests are shown above. 4xAA and 8xAF is what we enabled here and you'll notice that the game is enjoyable up-to a resolution of 1280x1024 with the 12 pipe 6800 in very close proximity to both GT and GTO cards.

The framerate is measured over an intensive shader rich timedemo, also with a custom Guru3D.com written configuration file with everything maxed out.

3DMark 03 Professional Edition
3DMark 05 Business Edition


The latest in the 3DMark benchmark series built by Futuremark Corporation (formerly known as MadOnion.com). More than 5 million benchmark results have been submitted to Futuremarks Online ResultBrowser database. It has become a point of great prestige to be the holder of the highest 3DMark score. A compelling, easy-to-use interface has made 3DMark very popular among game enthusiasts. Futuremarks latest benchmark, 3DMark03, continues this tradition by providing a Microsoft DirectX 9 benchmark.

The introduction of DirectX 9 and new hardware shader technologies puts a lot of power in the hands of game developers. Increasingly realistic 3D games will be available over the next year and a half. The use of 3D graphics will become more accessible to other applications areas and even operating systems. In this new environment, 3DMark03 will serve as a tool for benchmarking 3D graphics.

This benchmark is not based on any game. Please remember this, never buy a graphics card based solely on the 3DMark score. I'm not bashing the 3D Mark suite here, it's good software but definitely not the sole basis for you to make an informed decision on to buy a graphics card, especially after what happened in 2003.

Let's have a look at 3DMark 03 and 05 scores. Default is again the standard 1024x768 reference test run from FutureMark with all options set to default. Very respectable performance. 3DMark is designed in a way the exclude the CPU in the score calculation. Question, can you tell what NVIDIA products ATI lined the x800 GT and GTO up against ? That's right, the 6600 GT and 6800 regular.

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