Warner Bros Talks Batman Arkham Knights First patch PC
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MBTP
Lets hope that the patches apply to AMD cards too...
anxious_f0x
Veteran
Game runs great on my machine, no problems. 12Gb makes up for the memory leaks i suppose. Smooth as silk and no issues.
AMDFreeSync
HeavyHemi
Glottiz
Loobyluggs
CalculuS
EspHack
Glasofruix
AMDFreeSync
bigfutus
• Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
Good, i will appreciate their efforts with ~5€ in some future summer sale.
stereoman
as far as 90fps lock goes I don't think I'll notice it with Gsync but it's still an arbitrary number I don't know why they would lock it at this number, I'm sure someone will figure a way round it but there's still the question of how that might effect gameplay, like in Need for speed rivals unlocking the frame rate caused a lot of glitches but as Arkham Knight is using a different engine I'm hoping things will fare better.
Robbo9999
CK the Greek
..about 90 fps..I use too a 144Hz monitor..but why some whining about it? How the heck do you think that are you going to be able to run it more than 90fps..? Oh,what,maybe looking at sky with almost none texture and other stuff rendered ?
Get reasonable, we saw how the game is and how it runs (till now), don't assume that the patch is a miracle and you'll get 1000 fps...
The 30/60/90 has to do with streaming and synching.
Yes it would be great a 30/60/90/120 but still...
Loobyluggs
stereoman
Not to mention the fact that GPU's advance every year so while most people wouldn't be able to hit even close to 90fps at this point what about in a year or so when the next wave of cards are released Pascal etc, to lock the frame rate at 90 ultimately limits potential performance.
Cave Waverider
Contrary to the headlie, this isn't the first patch for Arkham Knight. There was another one before that improved things slightly, and another undocumented one that Steam installed for some reason.
Also, one could argue that the PC version of Mortal Kombat X even had a worse launch than Arkham Knight, since many couldn't play the game at all for days after it was released due to missing files, etc.. and it took a couple of months to fix most bugs and bring the game mostly up to par with the console version feature-wise (it still isn't completely). At least Arkham Knight was "playable" for some, although it was in a bad condition nonetheless. Both are horrible console ports which WB Games arrogantly assigned to be ported to the PC in a minimal amount of time that wasn't nearly enough for a clean port by completely overwhelmed third party studios that simply aren't up to the task.
xoroku
They should've implemented the frame rate limit the same way as Witcher 3: 30, 60 and unlimited.
Having a limit of 90 fps doesn't make much sense for 144hz with VSync activated since you're in 24hz increments you'll end up falling back to 72 fps since you can't get to 96 fps.
Aura89