Warner Bros Talks Batman Arkham Knights First patch PC

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"Lets hoep that the majority of issues now is tackled," ? 🙂
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"Lets hoep that the majority of issues now is tackled," ? 🙂
Hadn't had my morning coffee just yet, give a brother a break would ya 🤓
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Ready in few weeks? i though it should be released at end of this month.
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Hadn't had my morning coffee just yet, give a brother a break would ya 🤓
:D Well hopefully they get things done, it's a shame that an AAA game does not get proper working builds in the first place. Like HH said, let's hope they learned their lesson.
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Worst game launch ever, the last sim city or sims launch seems like a charity thing compared to it... Hopefully everything will be ironed out, but the game wouldn't sell well on PC.
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"Added the ability to change settings for Max FPS to 30/60/90" So...they are still locking the frames...this will surely annoy a lot of people and confirm that WB has done messed up. It's funny you can ruin what was a fairly decent reputation just by giving one of your largest and most expensive franchises to a bunch of clowns. I mean, this is the company who released Shadows of Mordor on the PC...

You do not simply port your game to the PC, its graphics cards are guarded by more than just housewives. There are trolls there that do not sleep. The great and powerful Master Race is ever watchful. It is barren wasteland, riddled with self-important noobs, angry forum warriors, vloggers and bloggers. The I/O you program is a poisonous operating system, left over from the 1970's. Not with ten thousand men could you do this.

You'd think WB would be aware of this...
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^+1 . . .
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At least the game they've been fixing is actually worth fixing up.
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Such a shame they released it in a piss poor state, it's a good game outside of the bugs.
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Looks like some good fixes, looks like it'll be worth playing after that patch. I'd probably set framerate limit at 90fps considering my 78Hz screen - I'm wondering if those presets give better results than just modifying the ini file to limit it to 78fps. I've held off on playing this game till the fixes are released, although I have to admit that it's very smooth in the opening sections of the game when gliding around the city & fighting, I've yet to encounter any issues - but figured I'd wait for the optimised patch anyway.
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After all this time I expected more fixes..
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Why not no framerate limiting in the first place? And where's that stupid arsed user who was bitching that the Fall 2015 date on Steam was just the Linux/SteamOS release date? and not time the game will be fully released when its properly patched? Guess what jackass!?!, in a couple of weeks its already Fall 2015.
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- Some news YAY! - "In a fiew weeks" NAY! - "Frame limit" WHAT THE HELL! - "We still don't know how to skip intro movies" Are you friggin' kidding me? Looks like WB needs to hire some ACTUAL pc devs and nuke those clowns at iron galaxy.
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Worst game launch ever, the last sim city or sims launch seems like a charity thing compared to it... Hopefully everything will be ironed out, but the game wouldn't sell well on PC.
Don't forget that Diablo3's launch was pretty bad. But not as bad as Batman.
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"Min Spec AMD GPU is once again the Radeon HD 7870 2GB" These guys are terrible programmers!
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"Added the ability to change settings for Max FPS to 30/60/90" So...they are still locking the frames...this will surely annoy a lot of people and confirm that WB has done messed up.
Isn't the physics in UE3 locked at 30fps? I seem to remember Bioshock had issues in the past when you unlocked the framerate it caused the physics engine to get weird. Don't know if they ever fixed this.
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This means, they will start selling the game again??
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Don't forget that Diablo3's launch was pretty bad. But not as bad as Batman.
Diablo 3 launch had more to do with them lacking servers right? I remember the first day and second day nobody could play. Seems like Blizzard just underestimated amount of people playing.
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And wb underestimated steam refunds.
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Diablo 3 launch had more to do with them lacking servers right? I remember the first day and second day nobody could play. Seems like Blizzard just underestimated amount of people playing.
Surely sales should have gave them a clue.