Warcraft III: Reforged is Now Live + System Requirements

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H83:

By the way, does the remake supports ultrawide screens??? I´ve bought the latest part of SC2 only to find out that it doesn´t support ultrawide monitors, something that made me angry, so angry i didn´t touch the game anymore...
it does, but apparently they backed away from the nice looking UI updates they showed off in early beta so it doesn't scale to the full width on 16:9 or 21:9
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Kaarme:

They should have remade the first and second Warcrafts. The third one is still perfectly playable graphics wise, plus it's a native Windows game. The first and second ones were DOS games originally. Could you even play them anymore on Win10 if you wanted to? Naturally their graphics would also benefit a whole lot more from modernisation than Warcraft 3's.
Exactly! That's what I want to see updated. Not the gameplay or mechanics, just a graphics update.
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The last good Warcarft game in the franchise, and no I think WoW is crap, it might be one most popular MMO but from Warcaft stand point, it worse of all the franchise, and sure the just many people out there that think the same and ones that think it best.
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WIIIR is total crap Technical mess: https://www.reddit.com/r/warcraft3/comments/eveuhb/reforged_is_a_dissapointment/ Removed Features: https://www.reddit.com/r/warcraft3/comments/evfop0/features_that_were_removed_from_original_warcraft/ Fake promises: [youtube=-4K2u2KbpdE] Instead of quality they go with idiotic ideas like , changing sex of hero, yup... Blade Master can be a female now the same goes to Dread Lord LMAO... And ofc you can BUY skins and other crap. Like always Blizzard is closing threads, and deletes posts acts like a little brat.
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Blizzard just couldn't win with this one. Back in 2018 devs wanted to improve campaign and maybe add new objectives/missions, but fans protested and whined that it wouldn't be pure Warcraft 3 experience. Devs then decided to keep pure experience but only improve graphics, but now people whine that it's just quick cash grab HD remaster and not real remake with new gameplay.
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I won't be buying it. The graphics really turn me off.. They just don't look right. They lack the soul the original had, which makes sense considering Blizzard is just a shadow of its former self at this point.
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People are now getting banned on the official forums for helping people wanting to refund the game... Ahhh... Blizzard, just never change.
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KissSh0t:

People are now getting banned on the official forums for helping people wanting to refund the game... Ahhh... Blizzard, just never change.
No one is shocked by that atlest no one should be 🙄
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oh how the mighty have fallen. [youtube=w6b78tyr0nQ]
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Bender82:

OMG Windows Recommended Requirements Resolution 800 x 600 minimum display resolution who plays in that resolution ? 😛
kakiharaFRS:

we ask ! of Guru3d that it now benchmarks all hardware in 800x600 😛
Intel once again unbeatable 😀 I'm sorry to hear that the game's bug ridden, but who ever thought that this was more than a nostalgia cash grab was hoping for more than they got. I didn't buy it because I expected it to be little more than what GOG could give us in a dos box...
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I find pretty amusing the Blizzard EULA that gives them exclusive and sole rights to any custom games you might submit. I wonder who will anymore create anything at all for this Reforged version. This brings back memories from the games I used to make single player campaigns for a long time ago. The official publisher didn't originally have a distribution platform for any sort of mods, so a few independent sites appeared to handle it. A bit later the game publisher created their own site, but they added a clause granting them rights to any material uploaded onto that site (I never did, only sticking to the independent ones because of that clause). The game EULA itself, however, remained the same, understandably. It was just that site, and even over there they weren't crazy enough to claim exclusive or sole rights to the user created stuff. Blizzard is its own kind of insane.
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Glottiz:

Back in 2018 devs wanted to improve campaign and maybe add new objectives/missions, but fans protested and whined that it wouldn't be pure Warcraft 3 experience. Devs then decided to keep pure experience but only improve graphics, but now people whine that it's just quick cash grab HD remaster and not real remake with new gameplay.
Yep, this is exactly what happened, and now the people responsible are inciting the refunds and hate threads.
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So.... original Warcraft 3 has been removed from Battle net and now everyone is forced to use this new broken version? is that correct? because... if that is correct.. what.
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Well, this is a no buy from me, at the very least until it's fixed. Still have the original CDs.
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Denial:

I agree that going forward it should use a new engine and strip the bad mechanics but I disagree that the remakes should fix the mechanics of the older titles. In a lot of the pro scenes those mechanics are what separated the great players from the bad ones - it acted as a barrier of entry and some of the really nuanced mechanics for example ([youtube=1Rqx8s2qKXM]) allowed extremely good players to show off their micro/macro to gain small advantages over opponents that couldn't perform at that level. I think that skill ceiling is what made games like SC1/SC2/WC3 so interesting to watch/play at a high level.
Lol so the guy is mad at SC2 because he can't use a glitch mechanic that was never intended to be used in the first place even in SC1. It's essentially exploiting an unpatched bug and calling it skill. IMO they should patch it out in both games. Same with the rest of the glitch mechanics. It's as bad as the 'Fountain Hook' glitch that Dendi used with Pudge during The International 2013 Dota 2 tournament. Dendi's team mate Puppey would choose the hero Chen and follow Dendi's Pudge hero around. Now Chen had an ability that teleported allied heroes back to their healing fountain. And Pudge has an ability to hook an enemy and drag it to where Pudge is standing. The teleporting ability had a channeling time of about 1.5 seconds. So Puppey would make his hero Chen start the teleportation channeling spell and Dendi would time his Pudge hooks so that the hook hit the target right as he was being teleported back to base. Then instead of the enemy hero being dragged to the position where Pudge was standing when he threw his hook, it got dragged all the way back across the map to the enemy fountain (where Pudge was teleported to). Your team's fountain heals your team's heroes. But if an enemy hero sets foot in your fountain, the fountain itself attacks the enemy hero and obliterates it in a few split seconds. So essentially Dendi was getting instant-kills because the enemy was glitched all the way across the map into death's jaws. It was funny as hell to watch but we all knew it shouldn't be happening because it was an exploit. The devs did the right thing and patched it out of the game after the tournament was done. Here's a vid for reference: [youtube=J5I-5eo_vDM]
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RavenMaster:

Lol so the guy is mad at SC2 because he can't use a glitch mechanic that was never intended to be used in the first place even in SC1. It's essentially exploiting an unpatched bug and calling it skill. IMO they should patch it out in both games. Same with the rest of the glitch mechanics. It's as bad as the 'Fountain Hook' glitch that Dendi used with Pudge during The International 2013 Dota 2 tournament. Dendi's team mate Puppey would choose the hero Chen and follow Dendi's Pudge hero around. Now Chen had an ability that teleported allied heroes back to their healing fountain. And Pudge has an ability to hook an enemy and drag it to where Pudge is standing. The teleporting ability had a channeling time of about 1.5 seconds. So Puppey would make his hero Chen start the teleportation channeling spell and Dendi would time his Pudge hooks so that the hook hit the target right as he was being teleported back to base. Then instead of the enemy hero being dragged to the position where Pudge was standing when he threw his hook, it got dragged all the way back across the map to the enemy fountain (where Pudge was teleported to). Your team's fountain heals your team's heroes. But if an enemy hero sets foot in your fountain, the fountain itself attacks the enemy hero and obliterates it in a few split seconds. So essentially Dendi was getting instant-kills because the enemy was glitched all the way across the map into death's jaws. It was funny as hell to watch but we all knew it shouldn't be happening because it was an exploit. The devs did the right thing and patched it out of the game after the tournament was done. Here's a vid for reference: [youtube=J5I-5eo_vDM]
I completely disagree. The pudge thing totally breaks the game - the carrier leash doesn't, it increases the skill ceiling for a player that knows how to utilize it while continuing to macro. The entire professional scene of starcraft wants that type of nuanced, discovered mechanics type stuff in the game. No one in the pro or even non-pro scene in DOTA wants a pudge hook to pull players back to the fountain. Also in SC1 they did fix a lot of those mechanics in SC2 - hence the video - but for the sake of the people that still play SC1, the remade versions should 100% replicate them. There is an entire pro scene played around them, none of them are even close to the pudge bug you're talking about, but they all add to the nuance and skill of SC1.
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This looked like a cash grab when it was first announced - maybe worth like 10€, same as WoW classic. Sure, Blizz released some great games in the past, but I've played it all to death and want something new instead. But I guess it's too much to expect from current day Blizzard. WoW is now complete crap that has ARPG mechanics shoehorned into an MMO without there even being RPG part. Both OW and HOTS are quite mediocre and irrelevant. D3 is old and has it's own share of controversy. Plus the whole China thing a few months back. I guess the only thing I can really look up to is new D4, if they actually manage to release something good. Or on the off-chance that new WoW expansion is going to fundamentally change the entire game model, I guess I'd play that too. But damn, what a shame. One of the best studios turned to complete crap.
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I don't think I can ever buy a Blizzard product ever again after discovering that they're being eternally pegged by China and white knighting for them... he said before all his friends pressured him into buying the dumpster fire known as Diablo 4.
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Blizzard delivers quality and this is no exception, but the price is awful. Like others have said, 10 € at max is acceptable price. People expected something else from this remaster, but what it is meant to be is as faithful revision as possible without any compromises on gameplay. Cutscenes are altered, which is nice to see, but gameplay with it's interface is loyal to the original. I think they did things mostly right and given the interesting recommended specs, they really focused on the game running well in any scenario avoiding any CPU clog ups.