Unreal Engine 4 Architectural Visualisation
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Robbo9999
I thought the lighting looked good in this. Does anyone know how far away we are from Unreal 4 Engine games? And any pointers on what kind of hardware will be needed to max out some of the visuals on those games?

Xendance
The lighting looked good and natural, but the artist could have spent more time on the glass material.

intellimoo
Are any games actually going to use this engine? Seems everyone is going FrostBite anymore.

Xendance

SLI-756

fellix
Ambient occlusion still sucks. It's good for games, but high-quality commercial visualization needs more suspension of disbelief.

Xendance

Undying

lukas_1987_dion

-Tj-
Meh, just give us U4E games already.. This 2 year teasing is getting pathetic. 🙄

VultureX

-Tj-
Idk, but I would really love to play a game that looks like so
http://www.youtube.com/watch?v=-bLOi3mo9NE
http://www.youtube.com/watch?v=ZrS0eqVBvdQ
or so
http://www.youtube.com/watch?v=lY20pxEQM-A
Or even so, which looks more advanced the U4E
http://www.youtube.com/watch?v=MmaotBON9NM
http://www.youtube.com/watch?v=1WsXIgReRIk
http://www.youtube.com/watch?v=kXOQYXSmgN0
But noooooo... common devs its time! 😀

BLEH!
Cool.

CPC_RedDawn
This was probably the worst looking demo for a new engine Ive seen.
Bland colours, epically low textures (maybe youtube compression), and most it looked incredibly blocky.
Sure its just a demo but this should in no way be used to show off a new graphics engine.

gUNN1993
Seems like a pretty damn good was to display the strengths of a new engine to me, use simple colours and textures so you don't detract from the elements you are actually want people to look at . i.e. the lighting.

Xendance

Loobyluggs
http://youtu.be/UXeH9OqygzI (imho better than UE4)
CryEngine = non publisher specific http://youtu.be/vF1zjDSqPoo (Star Citizen uses it, which makes it even cooler than it already is)
Unity = non publisher specific http://unity3d.com/ (poor mans UE4, some might say)
And soon there will be Source2 http://www.gametrailers.com/side-mission/68960/leaked-slides-reveal-left-4-dead-2-built-with-source-2
EA essentially paid for the development cost of FB3 in return for giving DICE tons of cash and of course a $100m marketing budget for BF4, not that they have got this cash back from purchases yet.
IMHO FB3 is at the top for graphics and of course sound, with CE3 and SD tied for second, with UE4 third.
Frostbite is an EA specific engine. Only games studios under publishing deals with EA have access to it.
Other games engines are as follows:
Snowdrop = Ubisoft 
Xendance
If you people want some good looking UE 4 shots, look here: http://www.polycount.com/forum/showthread.php?t=130595

airbud7
Nice house 🙂

Chouji
Still doesn't look natural to me.
Really i think they need to take a real house, setup cameras to record what really happens for 24 hours or so. And then recreate the exact same house, as closely, and when they can make it so you can't tell the difference. Then i'll be truly impressed. Until then, the best i can say is; it was a nice try.