Resident Evil 2 Remake to be optimized for AMD Radeon
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Yogi
sykozis
The Enforcer
'Optimized for Radeon' - as in making nVidia cards never reach high gpu usage...
Pimpiklem
Agonist
Stormyandcold
MrBonk
Fine with me. It's mostly just marketing mumbo jumbo with the occasional title that performs oddly over another. AMD wants to put their secret sauce in just as much as Nvidia does.
The only thing RE7 had was HBAO+, but it was poorly implemented resulting in unfortunate ghosting and smearing, even with TAA off IIRC. (And the in game AO was only passable quality, so I played with no AO at all)
Wish AMD had their own equivalent, or rather that they had developed HDAO further into a more efficiently performing, higher quality version. As it is often not worth the performance hit it commands.
(Mostly I just wish AMD made their own Gameworks like effect to compete, and create competition to drive improvements from both sides. A better SSR technique would really benefit the RE Engine, as the SSR in RE7 was absolute trash, awful quality that added temporal artifacts.)
Agonist
gx-x
http://gpu.userbenchmark.com/Compare/Nvidia-GTX-780-Ti-vs-AMD-RX-580/2165vs3923
since....ever?
you can snag 780Ti for under 200$ *used, and rx 580? used? Yea, good luck getting it under 250...used. Want to compare rx 580 to 1060 3gb or 6gb, go ahead.
yes, AMD does have better cards than those, they are from 2xx and 3xx series, there is Vega to compete with 1070, maybe 1080, but what do they have in the middle? Nothing.
Noisiv
KissSh0t
The thread is off topic.
warlord
Yogi
HardwareCaps
Texter
After being asked how they're collaborating with AMD the Capcom guy just says the team is currently working on optimization (so in general, for any PC) but they're happy to say they'll be supporting DX12 and they're going to be working with Freesync. That's it. No special AMD sauce was announced at all, just a working game with hopefully improved AMD performance when running in DX12 is what I make of it.
Stormyandcold