Nvidia Wanted Oxide dev DX12 benchmark to disable certain DX12 Features ? (content updated)
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HaarKaaN
What is Async Compute? Sorry but i do not know so much about the gpu 🙂
Lane
http://www.anandtech.com/show/9124/amd-dives-deep-on-asynchronous-shading
BLEH!
And this is why I went Fury.
Kaarme
It's a blessing the consoles got AMD hardware. Otherwise AMD with its shrinking market share might not have had the muscles to push this innovation. Now, due to consoles alone, game studios can't totally ignore it despite the PC market leader NVidia's lack of support for the time being. It would seem reasonable to assume Nvidia would cut the dividends a bit to implement this broadly in their next generation. Who knows if they had otherwise, or how late if they had.
Turanis
A quick explanation about Asynchronous Shaders from Amd:
https://www.youtube.com/watch?v=v3dUhep0rBs
The mess is already done,in hardware maxwell dont support all DX12 feature,unfortunatelly.
Lane
ddelamare
Can anyone tell me what would happen if Oxide had decided to go with Nvidia and disabled the async feature for DX 12 for this specific title? How would this translate for AMD and AMD customers?
Can you also tell me why they would prevent a game from using DX12 feature, which is exactly the type of feature that every gamer in the world is looking for going forward?
It makes you think about other 'agreements' with other game studios...
fantaskarsef
Another thread? That's the fifth or sixth thread regarding the AoS benchmark, the third regarding asynchronous shaders and nvidia's gpus not supporting it natively.
And what does it lead to? Spamming, fanboy flaming, not real gain to anybody. Well done keeping that discussion going on and on and on and on...
A single dx12 benchmark isn't enough to have a valid statement about the dx12 environment. If nvidia gets owned in each and every game, it's AMDs turn for a change. But it's not nearly sure. It's a single dev's pre-beta game, unfinished drivers, probably an api that nobody really knows how to handle, lots of insecurities at this time. Move on people, and don't forget your tin foil hats. We will meet again once dx12 is available to consumers, as well as the first native dx12 games hit the shelves (not early access games or those with an added patch).
Loophole35
Turanis
rl66
personaly, i don't care as none brand have real optimised DX12 right now...
both lie and try to hide their weakness in this or that point... both have and so? it's like that at each new DX version...
fantaskarsef
Turanis
Well all this new tech are come hard to the market because the industry are headed by the grumpy old man you know?
You see in all techie Corp. from Apple to M$$$ only and only old man who teach us or give us some tech who will became obsolete because that tech is launched too late.And on and on...
And the same way the standartization is not flexible and not become in time because too many old man are headed us.
The Things need to move fast because the world is not "staying a while and listen".
poornaprakash
I was shocked by such rude, unethical business practices done by Nvidia. It may be there "Successful" business model of eliminating competition in illegal way. But for consumers who had to deal with monopoly is a terrible thing to deal with. Why does such practices get praised by Nvidia fanboys ?? If there is no competition Nvidia fanboys themselves had to pay more and more for there favorite Nvidia hardware with fewer innovations happening. Its just plain stupid to support such business practices of Nvidia that effects the entire consumers not just AMD users.
Loophole35
xIcarus
INSTG8R
kinggavin
personally i would like amd and nvidia and the consoles sony microsoft to stop and just make sure the games run well at launch better optimized smaller size games less patches this is more important , the market competion i would prefer if the focus was on power usage heat and the quality of the product
(.)(.)
To quote myself:
main_shoby