Nvidia Wanted Oxide dev DX12 benchmark to disable certain DX12 Features ? (content updated)

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I am shocked that u are shocked
Fanboys aside, its a poor show from nvidia, and having nvidia cards myself I'm not feeling great about it... The whole async and t2 thing
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Fanboys aside, its a poor show from nvidia, and having nvidia cards myself I'm not feeling great about it... The whole async and t2 thing
Well, its about time. Things can finally change and we can enjoy competition.
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Administrator
I've cleaned up this thread. Let's not go there again shall we ?
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I am shocked that u were shocked because i was shocked about u being shocked
i am shocked that i am still shocked at being shocked at you being shocked ๐Ÿ™‚
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i am shocked that i am still shocked at being shocked at you being shocked ๐Ÿ™‚
hahahha
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I would probably stop spaming, HH doesn't warn twice. ๐Ÿ˜€
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still shocked about this behavior.. nvidia
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Couldnt care how unethically Nvidia (allegedly) behaves. Product performance is the ultimate decider for me, not in one game, but all. If Nv rapes someobodys mum to make it happen, its OK by me.
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Couldnt care how unethically Nvidia (allegedly) behaves. Product performance is the ultimate decider for me, not in one game, but all. If Nv rapes someobodys mum to make it happen, its OK by me.
what??
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Administrator
3 infractions in 5 seconds, wow. Just be sure that you understand the next infraction boots you from these forums.
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So the thread gets purged and already there is 6 posts not worth having. 7 with mine... Can we get back on topic please. I'm really interested in real conversation about this. Sorry HH. Posted after you but was typing this out while you posted.
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Well IF true, nvidia u suck ๐Ÿ™‚
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I'm taking anything Oxide says with a grain of salt after star swarm.
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That's why I keep saying , even the current generation support DX12 , full implementation of the technology will be in the next generation. I still remember What happened with first NVidia DX11 cards ( 400 series)
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With time we will know. Just take stuff by one dev as grain of salt for now tbh.
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I'd think this was common practice and I'd not be surprise if majority (if not all) is practiced by Nvidia first and foremost. That said, by now we all already know that currently AMD will excel compared to Nvidia when DX12 hits unless Pascal will do anything to remedy the impact. I'd alone expect as much since AMD has created and worked with mantle beforehand, meaning they've actual on-hand experience already which team green may be lacking as of now. Demanding to disabling one of the - or arguably even the - feature of DX12 is ridiculous however. Anyway, off to 2016 we go.
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If only oxide guys reactive the asynchroneous compute with nvidia gpus in their benchmark and let us see what all this about .
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There is a pile of distrust towards Nvidia lately. The GTX970 Memory fiasco, Gameworks favor Nvidia mostly, the release of a series of bad drivers and now the supposedly not so great DX12 on Nvidia cards. For now I will not judge it only from 1 game benchmark. We will have to wait for actual DX12 games to come out and test and this will take a year. Better Pascal be great or Nvidia will not be so great anymore. Aside from hardware I hope both companies stop the shady tactics with the benchmarks favoring one or another.
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Couldnt care how unethically Nvidia (allegedly) behaves. Product performance is the ultimate decider for me, not in one game, but all. If Nv rapes someobodys mum to make it happen, its OK by me.
^^^^ Honest NVIDIA buyer ^^^^
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If only oxide guys reactive the asynchroneous compute with nvidia gpus in their benchmark and let us see what all this about .
Its Nvidia who have ask to disable this feature, not Oxyde who have do it on his own.. http://www.overclock.net/t/1569897/various-ashes-of-the-singularity-dx12-benchmarks/1210#post_24357053
AFAIK, Maxwell doesn't support Async Compute, at least not natively. We disabled it at the request of Nvidia, as it was much slower to try to use it then to not. Weather or not Async Compute is better or not is subjective, but it definitely does buy some performance on AMD's hardware. Whether it is the right architectural decision for Maxwell, or is even relevant to it's scheduler is hard to say.
I dont know if this is just a question of Nvidia needing a bit more time for support plenty Async compute on Maxwell2.0 ... At contrario of AMD, this is pretty new on their arch and anyway, no games so far was use it on PC.