NVIDIA: V-Sync OFF Not Recommended as a Global Setting Starting
Click here to post a comment for NVIDIA: V-Sync OFF Not Recommended as a Global Setting Starting on our message forum
asturur
@NiColaoS any 144hz monitor can be set at 120hz and 100 and sometimes 90 other than 75. So still good if missing vsync you can gear to your machine.
I have an old i7 990x that couldn't do 144hz frame on modern wow, but does 100 most of the time.
asturur
Fox2232
Well, they kind of forgot to deliver interaction with adaptive sync here. Because regular screen now days has g/free-sync.
And there people quite often disable v-sync. Then there is that option in windows settings.
Spoiler: "How does it interact with this settings now?"
ObscureangelPT
Camaxide
asturur
Astyanax
asturur
ObscureangelPT
@asturur If that was the case, GPU Usage would stay at 99% giving everything it got, but that's not the case.
GPU Usage drops to 60/70% since it's the only Usage it needs to reach the Framerate threeshold.
Altough Warzone also features 2 types of Reflex, ON (the one that i use), and a higher mode which claims what you say.
JonasBeckman
WalterDasTrevas
Astyanax
Netherwind
For us G-sync users - is V-sync on in NVCPL and V-sync off in games still the best option?
Astyanax
BlindBison
Astyanax
waltc3
Interesting...my 5700XT/BenQ EW-3270 60Hz displays no visible tearing in ~99%+ of my games--I've left the global setting in my Adrenalins set to vsync-off--in both full screen and windowed borderless. No problems. I have maybe one game that looks and runs a bit better with vsync on--Grim Dawn & expansions. And the game doesn't page tear--it just stutters a bit unless I enable in-game vsync, for some reason. As 60Hz monitors are far more common than higher Hz monitors, turning vsync off is the only way to > 60 fps. I have some older games and benchmarks that run at hundreds of frames per second with no visible tearing. I well remember what tearing looks like from years ago, but with the last two 4k monitors I've owned, vsync off has not been a page-tearing issue. I chalked it up to the anti-flicker circuitry in both monitors. I'm now running an advanced beta version of Win10 and that hasn't changed.
This is also interesting because back in the days when I owned a TNT1 and a TNT2, and V2 SLI, a V5 5.5K, and a V3, many years ago, The nVidia TNTs both had major problems with the vsync off condition--the 3dfx GPUs did not, so the difference was easy to see.
smashmambo
Thinking about it now I don't think I've ever forced anything globally in the CP. If there is ever anything that needs a change I just make / select a profile for it in CP or use Nvidia Profile Inspector. Simple.
Mineria
Mineria