NVIDIA Introduces Revolutionary Neural Texture Compression for Material Textures

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Just need to convince shareholders to ship optimized games.
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And convince nvidia to ship graphics cards with memory to have room for the textures.
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tensor cores required too? or all card can do?. compression vs compression there is huge diffrence though
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the visual improvement is impressive, needs widespread support. I guess buying a used 3090 you can easily have this running at 4K without the need to rob a bank.
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I like the idea of reducing VRAM usage, but I assume this is going to be pretty GPU intensive.
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"16 times more texels" hmmm ((( 16 times the detail!! ))) Jokes aside, this is the only way to keep the old (3080) GFX cards alive
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They really dont want to ship proper amounts of vram it seems.
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Vram usage will increase exponentially.
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dunno how people can see this and complain, must be sour. low/med+ntc will look a lot better than high/ultra without. and no, it does not cause excessive vram usage by itself, as evidenced in the photo, there's just 8% difference. amd talking vram and textures ultimately led to nvidia owners having another awesome feature that amd won't have. wish my 6800 with 16G could use this too, but 8G cards will now have better textures with this enabled.
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Pretty cool sounding. Would ope gen GPUs be able to utilize this?
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prolly just needs tensor cores.
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5090 will have 32GBs of Vram and a 512bit bus reaching 2tbs of bandwidth, maybe......
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Reddoguk:

5090 will have 32GBs of Vram and a 512bit bus reaching 2tbs of bandwidth, maybe......
But games will be using 48GB VRam by then.
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Reddoguk:

5090 will have 32GBs of Vram and a 512bit bus reaching 2tbs of bandwidth, maybe......
By 2025 there is a good chance 24gb vram will become normal usage.
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Does this news make up for their huge arrogance and disregard for even their own partners like EVGA? Leaving tons of their users behind with these 'shortages' and astronomical prices is a clue what they think of customers. I left AMD years ago after they consigned my three year old card as 'legacy' not worthy of updates. Nvidia is better, barely. Getting too big for britches, no question.
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The idea looks cool but the potential gains look very optimistic... But even a 25% improvement would already be very good. Also, the timing is perfect from Nvidia!;)
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cucaulay malkin:

dunno how people can see this and complain, must be sour. low/med+ntc will look a lot better than high/ultra without. and no, it does not cause excessive vram usage by itself, as evidenced in the photo, there's just 8% difference. amd talking vram and textures ultimately led to nvidia owners having another awesome feature that amd won't have. wish my 6800 with 16G could use this too, but 8G cards will now have better textures with this enabled.
I'd say calm your horses until you actually see it used for Geforce users in a meaningful way. We're at a time wheren explicit features like reflex/DLSS2 is purposefully not implemented when it is a literal plugin for huge AAA games. Could be why they're still banking on 8/12 gb for 60 and 70 series though. Interesting indeed. But also... I'd say impossible. It would go against the whole "they want you to upgrade!". If 8 GB VRAM becomes an effective 10-11 GB with a %20-25 VRAM reduction, that means most of those cards will be usable with decent textures until the generation ends. Why'd NVIDIA want that or give that to a lot of users? I can see this being locked down to 4000 only at best. Just so they can lure another group of people to buy another set of 8/12 gpus
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tsunami231:

tensor cores required too? or all card can do?.
It says it's done with matrix multiplication (think of a matrix as a grid of sets of data containers; a tensor is higher dimensional matrix), so it sounds like it'll need tensor cores/whatever specific cores for acceleration. nVidia won't allow it to work with Intel's hardware, and I don't remember if AMD's GPUs have any such hardware, I don't think they do.