May Xbox One update adds 120Hz gaming and variable refresh rate
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rm082e
SOURCE). Thankfully no one connected to Xbox has tried to make that argument (that I know of).
That was a Sony dev talking about The Order 1886 (Ru Weerasuriya from Ready at Dawn Studios - Neo Cyrus
Venix
rl66
rl66
nice move from M$
wazer
https://image.prntscr.com/image/mSWbE6z2SXeeqUSfVs_BYg.png
Why are you talking and spreading false info, stop talking about info you do not have any clue about.
HDMI 2.0 is capable of 240hz on 1080P without problems.
In order for you to achieve 120+ on your HDMI cable the GFX AND MONITOR needs to have HDMI 2.0 certification, THAT IS BOTH NOT JUST THE GFX.
Monitors example the BenQ xl2450 has been out for 2 ยฝ years and back by then it WAS and still is able to achieve 240hz on HDMI 2.0 input/ouput, in fact I have 3 of those monitors as my setup and guess what? All run 240hz via HDMI.
Understand the pixel clocks, and understand the hertz
tensai28
First the 4k 60fps nonsense and now this.
Fender178
I give MS an A for effort here. But I do not see this working out. They can barley do 60 fps at 1080p let alone 4K.
Maybe @ 720p or 900p. But certainly not at 1080p or 4K or even 1440p.
rm082e
Consoles will always be behind PC obviously, but there's no reason not to celebrate consoles getting better. A healthy console ecosystem has positive benefits for PC gaming.
Venix
warlord
PC master race here why so jealous of consoles, it is hilariously obvious.
Venix
warlord
Fender178
Aura89
Venix
well yeah i prefer to game on a pc by far ...but still i do not mind if consoles get more features and options ....someone enjoying to the best possible way a game in a console does not harm me in any way shape or form !
RealNC
People fail to realize that freesync being available on consoles and making its way into TVs too, means that game developers will actually have the feature actively in their minds. Up until now, neither freesync nor g-sync were considered by game devs. It was designed to "just work", but no game developer has actively targeted it. And I've seen game devs state "g-sync and freesync are not supported" in their communications (release notes, patch notes, etc.)
This might change now and we might see games being actively optimized for VRR, like minimizing FPS stalls as much as possible (engine stalls produce severe stutter in VRR.)
HardwareCaps
120hz when most games are 30 fps
https://media.giphy.com/media/11uYyAmGgTWwGQ/giphy.gif
Stormyandcold
Don't forget that there's supposedly another Xbox on the way. They're basically getting these kind of features in early.
MS obviously has future-proofing in-mind. State of Decay 2 has unlocked frame-rate for example.
XP-200
Regardless if you use them or not, having the chice of more features is alway better for the end user.