Hitman Will Be Fully Episodic

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Oh look... It's Valve 😛
Gabe y u do this ... :infinity:
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:bed: 2016 steam winter sale.
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anyone playing the beta?
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When will they learn that video games aren't TV shows :|?
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Nah. Got burnt with Sin 'Episodes'.
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As a big fan of Hitman series .... this Episodic stuff sux :| WTF they just thought ?!! :| I JUST WANT TO SAY THEM PLEASE STOP THIS EPISODICK STUFF!! maybe they thought they can sell more ... but i see so many bad feedbacks!!!!
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It seems like they are way over budged with unfinished product. They need to gather some money for the ongoing development. The question is WTF were they doing the whole year or two before first official game release date. It seems that money were burn and they just didn't deliver, normally in that case games got canned. This is the way you ruin a perfect product/genre.
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Same with a lot of films, they seem so focussed on the sequel they forget to join it up properly with the last one
Definitely, although with movies you tend to have at least year between them. There's a sort of grace period if you will, with games you're looking at episode releases every couple of months. It just makes it a lot worse, and this happens even with stuff from the likes of Telltale, who do release genuinely good content.
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Well skipping over the fact that this all sounds very bad, especially for a long time HM fan the main concern is how this plays out gameplay wise. Typical games of this nature have a tutorial, entry level that intros the core game mechanics, it then progresses introducing new concepts and mechanics with each new level and in turn makes the game harder to take advantage of these new mechanics, by the mid to three quarter stage the game has introduced the player to all the games mechanics leaving the last few levels to be the hardest because the player should by that stage be pretty much on top of what's happening. Most folk will play through once and then maybe return and replay some time down the line, of course they remember the basics but maybe need refreshed on the more complex stuff but that's fine since you are replaying the game from start to finish. So what happens if you split this game up and releasing it in parts every few months, do players get a tutorial with each new episode? How are more complex game mechanics implemented when potentially the player may need refreshed with each new episode. The Telltale games got away with it because the most complex concept they had in them was smash a button until you don't die.
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i really hope this does not become trend. I wanted to the Kings quest game but do to it beeing eposidic i wont buy till AFTER all episodes are out and by that time i might not care too. Same for the FF7 remake, then again i dont like what i seen of battle system in the remake of FF 7
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Oh look... It's Valve 😛
there is "episodic" in the title, and then 17 comments before someone mentions Valve... weird
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i really hope this does not become trend.
Well look at it this way Telltale is the only other company who really has done this and made it work, but that's mostly because of the type of games they release lend themselves.... or perhaps are not hugely hampered by this sort of release schedule. At the moment it seems this is Squareenix's latests attempt to show just how out of touch they are with gamers. The whole Deus ex thing, FF7 going episodic and now this. If gamers kick up the stink they did with the Deus ex thing with this then perhaps Square will wise up and drop the non sense, even better it might mean a game that was NEVER meant to be episodic, FF7, will get a proper full game release.
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Wait, isn't Windows 10 'episodic' too?
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R.i.p. 47 🙁
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Episodic purchasing... No thanks.
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Ehhh, no thanks. IO Interactive can go f** themselves for doing this to the Hitman franchise. I hope they fail miserably at this to so show them it is not the way to do things. If it means some of the employees will be fired then so be it.
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Same with a lot of films, they seem so focussed on the sequel they forget to join it up properly with the last one
Right. This Cliffhanger technique work well in some TV shows (daily or weekly release) and in some movies sagas (yearly release). In AAA games? I don't think big AAA titles can get telltale episodic treatment well.
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Well look at it this way Telltale is the only other company who really has done this and made it work, but that's mostly because of the type of games they release lend themselves.... or perhaps are not hugely hampered by this sort of release schedule. At the moment it seems this is Squareenix's latests attempt to show just how out of touch they are with gamers. The whole Deus ex thing, FF7 going episodic and now this. If gamers kick up the stink they did with the Deus ex thing with this then perhaps Square will wise up and drop the non sense, even better it might mean a game that was NEVER meant to be episodic, FF7, will get a proper full game release.
what deux ex thing? pre order item debacle? As it is i done with SQE Deux Ex is only thing they have out side of DQ series (Traditial RPG series)i give damn about FF is dead to me, and if they screw up with ff7 like i see happening they already saw fit to turn the battle system int to real time hacky slash like they been trying to push i will never by square again.
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It's easy to understand why developers are doing this, especially if you are getting people to pay for all the episodes way before you have even started, never mind finished developing them. I like to immerse myself in one game at a time and won't play anything else until i have finished it, so this leaving and coming back to a game at a later date is not something that appeals to me at all. Even with genres that fit this format i still wait until they are all done before buying it. There has to be an audience for it though, if there wasn't then this would not be the route they are going. While i was writing this i had a though that this could actually make games worse, or maybe even better. Similar to how Network v Netflix TV shows are done, i'm sure we have all been annoyed when a TV show takes a different path based on rating and Network involvement, while Netflix shows have no tampering with after they start so good or bad they are at least more consistent. It could also also mean more constructive input from consumers that could help improve a game that might have a shaky start, so it could go both ways.
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Id really liek to know why they chose this approach. Is there any info or what not as to why?