GeForce GTX 1660 Spotted in Presentation - TU116 with GDDR5 and GDDR6 inbound
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HardwareCaps
so RTX - high end, pricey.
no RTX - mid range, mass market.
why would any developer want to spend resources on Ray tracing now that its clear that the mass market won't support it....?
ezodagrom
HardwareCaps
HardwareCaps
also this is ridiculous if true.
the 1660 is basically a refreshed 1060
and 3GB variant in 2019
NCC1701D
The RTX sales numbers have spoken and shareholders are not happy. Money is king. It will be interesting to see what Nvidia does with their lineup next gen. Will they abandon the RTX series, or will they still offer it when they've had some time to mature it further for better performance? Interesting times indeed.
dragonlord
Not only is raytracing going to be the future of everything, it is also the endgame -- true photorealism.
As we've seen before with everything from 3D acceleration itself to tesselation to now raytracing, Nvidia is investing in something that we will all take for granted in the photoreal VR/AR of tomorrow.
It may not be worth buying this for gamers today. But it sure as hell will be in the coming years. That I can guarantee you. 🙂
Incredible Lama
People: We think that the way in which Nvidia names their cards ti, 3/6GB VRAM and generation jump from 10- series to 20- series is confusing.
Nvidia: hold my beer.
Undying
Cards are coming in february 15 or so i heard.
SpajdrEX
Exodite
If those specs are correct then the plain 1660 is going to be quite interesting in that it'll highlight the generational difference between Pascal and Turing, as it's running the exact same core/memory configuration as the 1060.
waltc3
Whatever it is that the RTX GPUs actually do--I believe it to be a huge stretch to call it "ray tracing." It's sort of sad, but I read yesterday over on the Steam SOTTR forums several posts wondering when they were going to get the "ray-tracing patch"--and the sad thing is that many of these people believe it will dramatically change the entire look of every frame rendered...some of them say that the game sans the "RTX patch" looks like dog dung (sheesh!)! What visual changes, pray tell, do they imagine?...Makes you wonder... Oh, boy...what a disappointment they have coming! According to the CD info on that very subject, the only thing they are planning for the game is a shadows option for the RTX tensor cores (as I understand what they are doing) --wait--the option is "Screen space contact shadows," I believe. I'll be surprised if a difference is visually noticeable--and also be curious to see how much of a frame-rate penalty it imposes. AMD is wise beyond words not to market a GPU feature for which AMD itself is incapable of supplying a *real-time* demo of that feature actually working... ! (Not a compiled 2d video clip of how it *might look* should game developers figure out how to make it work one day in the distant future...! Aiyeee!) "It just works"...? Uh, no!...;) *cough*
EDIT: Hard to say what is really going on with respect to that option. I turned it on for a SOTTR bench run--to High--and my average (@ 3840x2160) fps is 58; turned off the average is 62 fps. But visually I can see no difference.
Undying
nevcairiel
HardwareCaps
Aura89
Jawnys
well if nvidia can release a 1180ti, i would be a buyer, would be a nice upgrade for my 1080ti, because i aint payinng 1700 $ cnd for a 2080ti and rtx i cant use
sykozis
nevcairiel
Fox2232
alanm
1660 Ti launching Feb 15 @ $279 and 1660 in early March @ $229 according to [H].
https://www.hardocp.com/news/2019/01/23/nvidia_1660_ti_will_launch_on_february_15_at_279/