Far Cry 6 Require GeForce RTX 3080 / Radeon RX 6900 XT for 4K @ 30FPS with Raytracing

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Dragam1337:

That goes for their entire games - acv looks so cartooney throughout, and im not a fan of it either. I much prefered ac unity, which aimed for a realistic look, and actually still look better than ac valhalla, despite being from 2014. Though the age of the game does show in character models. Im thinking if it may be due to limitations in their engine, and they give the games this cartooney look to compensate for the limitations in tech ? If that is the case (which i find the most plausible explaination) then they need to drop that ancient engine, and either license a more modern one, or build a new one.
Time for a new engine me thinks.
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The simple truth is that we just don't 'need' to play it in 4k. We all know that it's about the cash. Selling you, basically, the same thing over and over again. We should all, by now, have really high quality 1080p screens, but the $$$$ train keeps on going. Same for phones.
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imo a gpu is the no.1 desired consumer item in the western world right now, in all industries, everywhere. The shops are being cleared the minute they should arrive, never seen anything like it. its a bloody investment right now.
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Good enough for 30fps slideshow. Nice. Just forget 4k. Current hardware is not ready for it. Im not sure it will ever be since it's major performance gimp vs 1440p.
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Well at least by the specs needed they seem to have injected a decent amount of RT, perhaps to boost AMDs next gen rt cards and just general next-gen gaming on the ps5 etc.
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Dragam1337:

Cause it looks like poop compared to native res.
We might just give it a try and dlss also does not look like native res.
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Undying:

We might just give it a try and dlss also does not look like native res.
Indeed, but if you look up any of my previous posts, you will see that i'm not exactly in favor of dlss either. Still, dlss is slightly better than fidelityfx.
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Dragam1337:

Indeed, but if you look up any of my previous posts, you will see that i'm not exactly in favor of dlss either. Still, dlss is slightly better than fidelityfx.
DLSS quality @4k is (by definition) always going to be at least equivalent to running the game @1440p on your 4k screen, and it usually looks better because at least the geometry is running native. So if you have a 4k monitor and the game supports DLSS 2.x, you should never not be using it, it's always a net positive over the alternatives.
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illrigger:

DLSS quality @4k is (by definition) always going to be at least equivalent to running the game @1440p on your 4k screen, and it usually looks better because at least the geometry is running native. So if you have a 4k monitor and the game supports DLSS 2.x, you should never not be using it, it's always a net positive over the alternatives.
Lol, yes... it's always going to be at least equivalent to running 1440p on my 4k monitor... which is a hell of a lot worse than native 4k xD Downsampling > native res > dlss > regular upscaling. Anyone claiming that "4k" dlss looks better than native 4k needs to visit an optician... simple as that.
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lukas_1987_dion:

I doubt DLSS will be added as this is AMD sponsored title, like AC Valhalla which never got DLSS, it's funny 3090 is not enough for 4K, RT and 60 fps, but it's also the same for Cyberpunk, Control etc, at least there is DLSS which helps especially in 4K..
We've not quite gotten to getting 60fps at 4K with RT enabled, none of the present gen cards can do this. Till we've actually gotten to the stage where cards can do games like this, and Cyberpunk 2077 at 4k native with RT enabled, we'd need FSR and/or DLSS to help with framerate. That FC6 supports FSR is a big deal for many, so a vast number of gamers are still on GTX cards, and of course AMD cards. I don't think I'd need FSR at 3840x1080 (exactly half 4K) but a performance boost with FSR would be most welcomed nonetheless.
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I'm ready to play this game on 4k "Ultra" 😀 I love Farcry games 🙂
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that hybrid raytraced reflections look awful.
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Nekrosleezer:

that hybrid raytraced reflections look awful.
Yeah, for the most part you are better off NOT using raytracing or any kind of upscaling. Even in the best case scenario (cyberpunk), it is so-so.
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From the vids i've seen so far you can completely disable RT and not even notice.
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Curious how warm a rtx 3080 vram gets with ray tracing on with this title.
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Witcher29:

Curious how warm a rtx 3080 vram gets with ray tracing on with this title.
Depends on, model, pads and airflow. Or watercooled backplate 😛 My watercooled front and back 3090, is ~65c on memory with +1200
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3:02 Just me or do those cobbled stones look horrible flat?
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Witcher29:

Curious how warm a rtx 3080 vram gets with ray tracing on with this title.
Isnt the ampere gpus memory actually burning up on most titles?
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Everything looks great for a PC port. The specs list is just stupid though and this "37GB for HD textures (optional)" Ok Ubisoft relax and no thank you I will save my SSD life and internet and NOT download this as its more than likely a bunch of 4K textures which won't make the slight bit of difference on my 1440p screen. That being said alot of people here are just bashing the game for looking bad. Does it really look that bad? I don't think so, does it look more like a fun FC game for FC fans? Yes. Not every game needs to be cutting edge graphically, as long as it runs well and is fun to play then sure. I mean Doom Eternal went more for a cartoony look compared to the first game but it runs like a dream and is fun as hell so why complain? Maybe play the game first, and then judge. Also some of you are seriously never satisfied. The game literally have everything supported AT LAUNCH that a PC game should have and still you moan about stuff. It doesn't have DLSS, so what? it has FSR which more people can take advantage of which is a good thing and we don't know what their implementation will look like. Other games using FSR like Terminator Resistence, Godfall, and Chernobylite all have great implementations of the tech and look really good considering what the tech actually is. I am glad more people will now be able to get better performance out of their aging hardware instead of locking this away to a small percentage of people who own a few specific gen of cards. The game has widescreen support at launch, fov slider, rt, hd textures, upscaling (fsr), and a graphics options menu that is second to none and yet people complain that its graphics aren't bleeding edge so their rigs melt whilst playing it. I bet my life that if this game looked the best graphically and then when it came out all the same people would moan about only getting 30fps on their $2k GPU's. I'd rather have a game that has all these featues on launch and runs well than a game that runs badly and requires me to wait 1 or 2 more generations of gpu to play properly. complain all you want about the DRM but please just play the game first before you judge it from just its looks alone. Heck games like Dusk look like its from 1998 but guess what its gameplay is awesome.
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adonay:

They all ready support FidelityFX why not use that
Why not support both and be done? I think that Turing and Ampere could do this at DLSS Quality at 60 easily. 4k30 with RT on PC (if actually real), will mean 1440p30 on console in basically medium settings. Willing to bet that if RT is that intense, the AMD cards will tank first. Sounds unoptimized, if nothing else, and I bet that a 6800/6900 and any 3080/90 can run it on console equivalent settings at 4k60 easily.