Download: GeForce 436.48 WHQL drivers
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cricket bones
norton
venturi
hello
when compared to 431.7, this driver suffers a 5-15% performance drop in volta (Titan V) in dx12 and Vulkan games. Also level load time for some games has increased such as ROTTR SOTTR, echo, and Agony.
Nvidia, please consider boosting rather than hobbling prior cards editions, and at the very least don't compromise any performance in driver releases to prior cards.
All my observations are at 4k, no DLSS, and nothing higher than TAA (SMAA preferred), no DoF, no Motion Blurr, no down sampling, max shadows, max AF, no quality compromises, no resolution shortcuts, max eye candy, max effects, max lighting, no vignetting, etc
As always thank you
jdc2389
Astyanax
The crashes go all the way back to 388, drivers that were known to be perfect for GTAV.
Whatever is wrong, it only occurs on Windows 10 too, game runs fine online in 7.
Theres nothing in the video drivers for either brand that would depend on GTAV being online or offline, and we know that -scofflineonly solves the crashing issue in story mode.
Rubbish.
AMD introduced a driver side change that improved the stability but dropped performance.
its an issue RockStar needs to address.
ManuelG
IronRush
Hello guys!
Any fix for Mortal Kombat 11 weird artifacts on this new driver? Anyone tested?
Thanks!
ManuelG
https://forms.gle/kJ9Bqcaicvjb82SdA
Also if you can, email me screenshots of your in game graphics settings used and any settings you have changed in the NVIDIA Control Panel from the default settings so we can match the settings you are using. You can email them to [email]driverfeedback@nvidia.com[/email]
Please fill out the driver feedback form below so I can look into it:
Astyanax
WhiteLightning
Moderator
Jeny
I am using the DCH driver, the the logs file are directly inside C:\ProgramData not as usual inside C:\ProgramData\NVIDIA
Is that normal behavior?
Nastya
wasteomind
Dean_Demon
WhiteLightning
Moderator
Dean_Demon
venturi
vestibule
JonasBeckman
That's impressive but in a whole different way.
Surge 2 uses Vulkan, contains everything but some of the binaries for D3D12 and no traces of D3D11 or earlier, also contains data for PS4 and Xbox One and enhancements for the stronger models of these.
They are going all out with low level API implementation and usage plus support for the console API's and other platform features and despite how Vulkan and DirectX 12 both heavily improve on the standards and utilization for multi core and multi threaded rendering the game is dual core at most? Well I did hear impressions on how much better the beta build was so something somewhere might have gone very wrong very quickly whatever that might have been.
Snapwolf
Looks like they still haven't fixed the crashes in GTA Online with this driver
GTA V Story Mode has no issues but when you play online, it crashes after 5-10 minutes
This only started on 436.30 (for me and other players with GTX 10 series cards) but some people with older hardware are reporting the same issue with 436.15