Download GeForce 373.06 WHQL driver download

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Is the VRAM SLI incorrectly displayed fixed?
Good question i want to know this myself to
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@Blackfyre what's the brand of yr vram *samsung or micron??
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yah I'm getting tired of all the SLI problems... I really think I may sell this 2nd 1080 it's been sitting idle mostly as most of the games I'm playing have no SLI support. :\
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yah I'm getting tired of all the SLI problems... I really think I may sell this 2nd 1080 it's been sitting idle mostly as most of the games I'm playing have no SLI support. :\
Then I hope you were not hyped for Mafia III. According to Nvidia inspector. Mafia III has no SLI compatibility bits in this driver. So no expect NO SLI support. (atleast at launch) If were lucky some custom bits can be used that work well with the engine.
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Then I hope you were not hyped for Mafia III. According to Nvidia inspector. Mafia III has no SLI compatibility bits in this driver. So no expect NO SLI support. (atleast at launch) If were lucky some custom bits can be used that work well with the engine.
As of right now Mafia 3 is locked to 30 fps max on PC so I doubt that anyone would need SLI for it.
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Speaking of Mafia 3.. It'll unlock for me in some 5 hours, but already now I can see the negative reviews pouring in. Most speak of 30 FPS and performance issues ;/ http://store.steampowered.com/app/360430/
Well damn! I almost pre-ordered MAFIA III, I am glad I did not. From Steam: It’s 1968 and after years of combat in Vietnam, Lincoln Clay knows this truth: family isn’t who you’re born with, it’s who you die for. User reviews: OVERALL: Mostly Negative (277 reviews) Release Date: Oct 6, 2016
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W7 64bit Ultimate; Ambient Occlusion setting is sticking now: fixed. Doom: Quits properly, but, never had this issue anyway. Will update with more findings.
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Wait a moment, SLI profile for IRON STORM????? 2002 Iron Storm (World War Zero)?
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Good question i want to know this myself to
Pascal SLI vram values still displayed incorrectly.
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Pascal SLI vram values still displayed incorrectly.
For ****s sake. They know about this and said a fix was coming ages ago. Pull your finger out Nvidia, makes you look like a joke.
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I did a few cpu/driver bound tests and so far they're even better then Q372.95, ok except Rise of TombRaider had some fps issues by min fps, it was lower then usual, avg remained the same and total score too. Also 373.06 "fixed" some anomaly by Dirt Rally, Ultra 1080p, noaa. I had this setting from before, was comparing it to one online benchmark.. 372.95 avg 142 https://s6.postimg.org/yvn25g6vx/drt_2016_10_06_02_18_44_061.jpg 373.05 avg 184 https://s6.postimg.org/oa36tg0kd/drt_2016_10_07_02_17_54_657.jpg Without aa it can be very cpu bound and its like this 373 boosted driver cpu/api bottlenecks EDIT:or there was no Dirt rally tweak in this side Quadro R372_00 sub string.. Don't know, will have to test my old 1620p 2xaa setting to see now what's up here.. Although when I compared some (r367) 368.xx driver https://s6.postimg.org/gvdv12eot/drt_2016_04_22_01_57_47_701.jpg to (r372) 372.95 it made a big difference as well https://s6.postimg.org/tbakut80t/drt_2016_09_28_01_50_19_617.jpg
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Latency DPC is higher for me in this driver. Every driver since 368.95 pascal hotfix has been max 600us - 700us , this driver is spiking to 1370 to 1600 😛c1:
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@Blackfyre what's the brand of yr vram *samsung or micron??
Samsung and my overclock is stable, I've had the GPU since the first couple of weeks from release.
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Samsung and my overclock is stable, I've had the GPU since the first couple of weeks from release.
try run debug mode. if no issue mean something wrong with cpu/gpu OC
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Did they refix the desktop flickering yet?
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Did they refix the desktop flickering yet?
are u using 144 Hz TN panel? i read few users said the flickering still exists. which mean the power issue on 144 Hz also haven't fix it too.
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Game Ready Provides the optimal experience for Gears of War 4, Mafia III, and Shadow Warrior 2.
Just curious, is this just marketing or do the drivers actually have improvements for these games?
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What does this mean? I have 10k+ page hard faults. http://i.imgur.com/qJyWXxT.jpg
I'm no expert nor have I ever used latencyMon - But here is a description on hardpage faults:
Hard pagefaults are events that get triggered by making use of virtual memory that is not resident in RAM but backed by a memory mapped file on disk. The process of resolving the hard pagefault requires reading in the memory from disk while the process is interrupted and blocked from execution.
Also, from latencymons own website/faq: http://www.resplendence.com/latencymon_using
We believe that hard pagefaults are the most common cause of audio dropouts.
Give it a read and try their suggestions for your pagefaults. Its actually quite interesting to read up on.