Download GeForce 373.06 WHQL driver download

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Windows 10 Fixed Issues; Improved the framerate consistency of the R370 drivers in VR games and applications.[1804037] [372.70, GP100] FPS limiter broken in R370 drivers in windowed mode with high FPS.[1814275] [372.54] Corruption in Overwatch decals. [1816111]
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Gp100 ??
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Thank you! Going to try them out.
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Thanks for the link Memorian. R372.70 (r372_69-2) / 21.21.13.7270 (8-25-2016) R372.73 (r370_00-163) / 21.21.13.7273 (8-30-2016) R372.90 (r370_00-192) / 21.21.13.7290 (9-16-2016) R372.95 (r370_00-201) / 21.21.13.7295 (9-22-2016) R373.06 (r370_00-218) / 21.21.13.7306 (10-1-2016)
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http://uk.download.nvidia.com/Windows/373.06/373.06-win10-win8-win7-desktop-release-notes.pdf Battlefield 1 - Re-Enabled SLI Iron Storm - Added SLI profile
Windows 10 Fixed Issues Improved the framerate consistency of the R370 drivers in VR games and applications. [1804037] [372.70, GP100] FPS limiter broken in R370 drivers in windowed mode with high FPS. [1814275] [372.54] Corruption in Overwatch decals. [1816111]
Windows 8.1/Windows 8/Windows 7 Fixed Issues [GeForce GT 720/GT 705] Changed color setting not maintained after system shutdown and resume. [200144317]
Windows 10 Issues [SLI] Gears of War 4 shows lower results when SLI is enabled. [1814018] Gears of War 4 currently does not support explicit multi-GPU configurations. However, we have found an issue where single-GPU performance drops if SLI is enabled in the NVIDIA Control Panel. As a result, please disable SLI prior to playing Gears of War 4 if you have multiple GPUs. We are working on the issue and will inform the community as soon as we have the issue resolved. [GeForce GTX 1070][Alienware Graphics Amplifier] The graphics card is not detected upon installing the driver. [200236450] Driver overinstall requires a reboot. [1757931] [367.77, WDDM 2.1] Driver install/overinstall requires reboot. [1757931] [SLI, GP104] Installer prompts for reboot during express overinstall of 372.69 driver on 372.54. [200231806] [SLI, GeForce GTX TITAN] Mirror's Edge Catalyst flickers for a few seconds after Alt+F2 is used to open the Ansel UI. [200231742] [SLI, GeForce GTX TITAN] The Mirror's Edge Catalyst Intensity slider is set to 100 after Alt+Tab. [200231737] [SLI, Geforce GTX TITAN] Mirror's Edge Catalyst severe stutter is observed when the mouse is moved around with Ansel UI open. [1804954] [SLI, Geforce GTX 980M] Mirror's Edge Catalyst flickers on Ansel UI when image moved with mouse pointer. [1805007] [SLI, No Man's Sky] Huge performance drop after interaction with starships if SLI is enabled. [200231722] [GM204] Quantum Break window either remains blank or freezes in game scene in windowed mode. [1804910] Assassins Creed - Syndicate shows intermittent flickering black or white patches on game character faces. [200211264] Surround Display icon disappears after rotate mode set to portrait. [200201040] [SLI] Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled. [200172046] [SLI] Blank display is observed on disabling SLI with two displays connected. [200172046] [Luxmark 3.0] Display driver stopped responding while running benchmark LuxBall HDR (Simple Bechmark:217K triangles). [200153736] [347.09, GM204] Blank screen observed on an ASUS Tiled display when system resumes from shutdown or hibernation with Fast boot option enabled from BIOS. [1591053]
Windows 8.1 Issues [3DVision] While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel. [1314811] Windows 8 Issues With a 3DTV connected and the resolution set to an HD3D resolution throughthe NVIDIA Control Panel, the display flickers constantly after installing the driver via INF over driver version 320.49. [1315116] [Video, Notebook] The NVIDIA Control Panel video color settings have no effect on YouTube flash video playback within Internet Explorer 10. [999485] Windows 7 Issues [SLI] Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled. [200172046] [3DVision] While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel. [1314811] [GeForce 500 series, Need for Speed: The Run] During the race the sun flickers and there are bright blips and black patches. [909577] [SLI, Company of Heroes: Tales of Valor] With SLI enabled, there is heavy flickering in the game after switching from windowed mode to full-screen mode. [892264] NVS 4200M, Optimus, F1 2011] The game hangs while selecting Quit To Main Menu during gameplay. [879537] [GeForce 400 series, Total War: Shogun 2] The sun and surrounding area within the game flicker. [807036]
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Yet more and more reasons to drop SLI and have people sell their extra cards 😛uke2: Glad I did that.
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lol, here we go again. BF1 profile re-added 🙂 And Mirror's Edge scales great with SLI, who cares about Ansel issues? Only unsolved issue of importance mentioned here is Gears of War 4 DX12 Multi GPU, which will be added in a future patch.
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Wonder if Vulkan API the driver uses is finally updated.
The previous driver used 1.0.26.0 so this driver should use the same or perhaps newer still. 🙂 (AMD was on 1.0.21.0 I think it was for 16.9.1 beta and for 16.9.1 wql and 16.9.2 it's also up to 1.0.26.0 with the Vulkan runtime redistributable.)
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Yet more and more reasons to drop SLI and have people sell their extra cards 😛uke2: Glad I did that.
it does feel this way some days , i often question my sli , but without i just cant get the fps i would like , so i take the good and bad . Driver installed fine and all seems as normal so far with it 🙂
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Just Installed...Lower scores in TimeSpy and Firestrike by 20+ points..Haven't tested in games.. Is the VRAM SLI incorrectly displayed fixed?
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http://uk.download.nvidia.com/Windows/373.06/373.06-win10-win8-win7-desktop-release-notes.pdf QUOTE] New Features:
- Enabled Fast Sync for Maxwell GPUs and the Extended, Clone, and Surround multi-monitor configurations. - Support for updated BatteryBoost technology. - Enabled mclk switches on 144 Hz G-SYNC monitors in multi-monitor use cases in order to lower power consumption. -Support OpenGL VR SDK 1.4 (Windows). - Added a Windows cross-API interop between Vulkan and DirectX 11. This enables Vulkan app compatibility with existing DirectX 11-based HMD runtimes. - Added driver support for DXGI 2 VR. - Added security updates for driver components.
The Fast Sync for Maxwell sounds pretty neat. Anyone got experience (good or bad) with that feature?
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It's still using 1.0.13 in DOOM. Doom wouldn't close on exit and computer froze. Great. Had to hard reset. Never happened before.
Something must be wrong with your installation, because since 372.90, NVidia has been using 1.0.26. These drivers use 1.0.26 as well..
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The game can use a older version, I think it's 1.0.18.0 in DOOM(4) for AMD GPU's regardless of the redist version installed, don't think it changed with the recent update for DOOM either though "id" might have optimized it without mentioning anything in the patch notes or updating the SDK to a newer runtime. 🙂 Still from my understanding 1.0.x Vulkan is mostly improvements and fixes towards the SDK itself, new functionality will be for the 1.1.x version that succeeds 1.0 whenever that's ready for release. 🙂 (Haven't checked the Github in a while - it's completely public and available even without a account or joining a specific group. - so I don't know what the current progress is but 1.0.26.0 could perhaps still be the latest stable SDK release although there are likely newer builds in the Git source data.)
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Something must be wrong with your installation, because since 372.90, NVidia has been using 1.0.26. These drivers use 1.0.26 as well..
You're confusing the version of the API which is distributed with the driver and the version of the API the actual Vulkan driver NV have at the moment is using:
Device Properties and Extensions : ================================== GPU0 VkPhysicalDeviceProperties: =========================== apiVersion = 0x40000d (1.0.13) driverVersion = 1564573696 (0x5d418000) vendorID = 0x10de deviceID = 0x1b80 deviceType = DISCRETE_GPU deviceName = GTX 1080
Higher API versions are supersets so drivers for a lower API versions can use the higher version API runtime. It doesn't matter much anyway. All these benchmarks of "new Vulkan version" are just benchmarks of new Vulkan drivers really which may and in fact does use the exact same version of Vulkan API. Current small Vulkan API updates don't affect performance.
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DPC Latency after a full game of FIFA 17 in the Journey mode + two training sessions: It didn't feel different to before, the high latency issue was there already, just confirming it's still there with Fifa 17. Also check graph at the end of the post in case it's needed. 🤓 http://i.imgur.com/byOUA9j.png MSI AfterBurner Settings + GRAPH http://i.imgur.com/lWtzcUe.png
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every pascal driver i get stutter in gta 5 which is game i play most of the time tried this and still stutter i dont know if its coz i have a non gsync monitor or coz im still use win 7 but i just extracted the mafia 3 profile out to use when i get mafia 3 friday with nvidia inspector and hope it work ok on an older driver