Doom Eternal may not have Ray-Tracing at launch
Click here to post a comment for Doom Eternal may not have Ray-Tracing at launch on our message forum
barbacot
Who cares???
Just give me the game already!!!
Gimme, gimme, gimme - I WANT that badass looking sword to cut demons like fettuccine...
https://img.eservice-hk.net/upload/2018/02/28/114808_950b36e5cb1619e3773a6ac145648930.gif
Netherwind
@3:21
[youtube]aCOklD_PVLo[/youtube]
Undying
Typical rtx treatment. Its funny how 2080ti user above said who cares, then you know what time it is. 😀
Petr V
Doom 2016 was good this looks better hope they do it better and as bonus they can add some great soundtrack.
Spets
Hope they do RTGI, would look good with all the fire/particles.
cryohellinc
Ray tracing at in its current form is a flop. Market isn't ready, it's too expensive, and barely implemented.
Cases where it's actually implemented are horrible.
Realistically we will see good games with ray tracing 2-3 years from now on at 1440p.
jbscotchman
Well that's a pretty big letdown, definitely doesn't help in some people wanting to upgrade to RTX just yet.
EDIT: Wait a second, this isn't new news. They said in June 2019 that they wouldn't be using RTX at launch. But maybe they should have instead of spending time on a Stadia version. 😛
[youtube=13q9o7KVWKY]
DLD
Since the introduction of AA and AF filtration, all that 3D technology is "inventing" is new ways of extorting money from consumers (which is understandable - these guys are also consumers, they have to eat and drink, to buy clothes, to live somewhere...and it all has to be paid for):p
barbacot
HybOj
Good decision on the ID side, why loose precious time with something nobody can use properly at the moment.
fantaskarsef
Irenicus
I've said it before and I'll say it again: WHO CARES?
warlord
One more game with no reasoning or plot, one of the same old recipe. Remove RT elements for the RTX plebs, you get a useless hype before release. At least we are sure it will run smooth as butter.
Fox2232
H83
HybOj
My guess is that the next cards like 30xx and AMD counterparts will not bring raytracing to the masses neither, but the generation after that - so 2 years from now - WILL.
insp1re2600
I'd like it but it's not important really, even the ray tracing patch for wolfenstein didn't make me play it again other than a level to see what it was like.
Shakey_Jake33
You should credit your source i.e. John Linneman at Digital Foundry.
Reardan
Undying
Its shame becouse wolfenstein youngblood actually showed what a good optimized engine like id tech 7 and a good dlss/rt implementation can do. Game was running even on a rtx2060 super at 1440p/60fps and thats impressive. I think they should've have supported it on launch.