DirectX 12 is gonna make a difference alright

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Looks like I'll be smashing doors down with my Quad TITAN's for quite some time. 6 core/12 logical CPU, 65gb RAM
Gees the Ram Sticks are from Nvidia then ? :banana:
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Go for the Prequels as a benchmark just so long as the games' stories are at least plausible with not the entire budget soaked into graphics, otherwise all we'll hear for years is, "It's so dense. Every shot has so much going on in it." You didn't notice, but your brain did.
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Ah, you got me for a moment there... What a Joker you are... Making people believe that you care about power consumption... ...or is it just that Watts at AMD's red side are bad and nVidia makes them green and good?
lol funny mate 🙂 i did not say i would choose his parts did i ? with the money it cost to build that, i would choose different gfx cards that are more efficient. but that just my personal choice. besides his system is in a class of its own compared to our system build and cost
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Same news wasa bout DirectX 11, and claims like "300%" faster then DirectX 9 on some.... e...a... games. At best, developers will use 40% of that potential, and that MIGHT come to 60% in next 5+ years or so... Considering the relative poor results of inplementation of mante in games, I'm very pesimistic about it.
You need to look performance in cpu situtation, not gpu bound situations. People cried dx10 was slow compared to dx9 in games where it was running more graphically features in a gpu bound situation. Graphics effects, fps in a gpu bound situation isnt the issue, its the very high cpu over head we have had with directx since Shader Model 3.0 came out and multi gpus started to become somewhat maintstream. My old i7 950 @ 4.4 with HyperThreading on struggled to run 2x 7850 in BF4 at high settings @ 1080p. Granted it was an aged cpu.
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Same news wasa bout DirectX 11, and claims like "300%" faster then DirectX 9 on some.... e...a... games. At best, developers will use 40% of that potential, and that MIGHT come to 60% in next 5+ years or so... Considering the relative poor results of inplementation of mante in games, I'm very pesimistic about it.
oh well might as well get excited now before its released then lol that way at least i got some excitement out of dx12 🙂 on average, how much of a noticeable difference, do think/feel Mantle has made with gaming ? was it not aimed more at lower end gfx card gpu boost?
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oh well might as well get excited now before its released then lol that way at least i got some excitement out of dx12 🙂 on average, how much of a noticeable difference, do think/feel Mantle has made with gaming ? was it not aimed more at lower end gfx card gpu boost?
Yea it was definately aimed at lower end cpus/gpus. I saw 15fps boost on a 7850 even trying it with a phenom 9950 @ 3.1ghz in BF4. That cpu even bottlenecks a 5770 in BF4 or watchdogs. And it did help alot. But what it did was show direct X cpu overhead issue
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Yea it was definately aimed at lower end cpus/gpus. I saw 15fps boost on a 7850 even trying it with a phenom 9950 @ 3.1ghz in BF4. That cpu even bottlenecks a 5770 in BF4 or watchdogs. And it did help alot. But what it did was show direct X cpu overhead issue
yea im sure the APU's got a nice little boost from it, i have not played with my A10-6800k based system for ages, i have an gtx760 installed with atm, plus it running kali linux now. not to sure i can be bothered to reinstall windows on it, just to play around with the A10-6800k's built in gpu and Mantle though heeh
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You need to look performance in cpu situtation, not gpu bound situations. People cried dx10 was slow compared to dx9 in games where it was running more graphically features in a gpu bound situation. Graphics effects, fps in a gpu bound situation isnt the issue, its the very high cpu over head we have had with directx since Shader Model 3.0 came out and multi gpus started to become somewhat maintstream. My old i7 950 @ 4.4 with HyperThreading on struggled to run 2x 7850 in BF4 at high settings @ 1080p. Granted it was an aged cpu.
That's funny because my old 930 running at 4.4 ht on and FULLY STABLE in all stability tests( I posted pictures of this way back in early 2010) absolutely had no problems running bf3/bf4 maxxed out at 1200p on my old u2410 ips. Was hitting around 100fps easily so not all x58 gpus was as bad as yours was.
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I'm looking forward to DX12, not just because of the performance boost on older PCs, but the potential of better graphics in the future with the extra headroom that will be available.
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I don't know whether to be excited that DirectX 12 is so optimised or shocked/annoyed because DirectX 11 incurred such a high performance overhead that it was over NINE TIMES SLOWER than it needed to have been! Maybe we should all be suing Microsoft for making us pay out for high end graphics cards due to their crappy DirectX API? :P
YOU are a king of logic. Unmatched deductive reasoning on display. I am in awe of your idea and can only hope that I, TimmyP, can come up with something so clever one day.
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Sounds amazing but being forced into Win 10 doesn't sound too great. My only wish would be being allowed to keep my £200 Win7 Ultimate that i sold a kidney for a few years back now. I still hate win 8.1 and win 10 not much better. It reminds me of a mixture of FB, steam/origin, shiz popping up all the time, HEY YOU LIKE RABBITS, DO YOU WANT TO BUY A BOAT. WAT? Win 10 is so bloated with crap, crap mainly to try selling you something constantly. Hopefully someone will get hold of it and shake it down till there's hardly anything left of all the sellware and other MS+Partners crap. Since it's gonna be free i bet there's an option to remove ADs as long as you pay to remove them of course. MS is not gonna release a new OS for free and expect you not to buy anything.
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Wowww With sure I´ll be able to run with my system specs (see signature) all the power of the newest and hottest DX 12...
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Sounds amazing but being forced into Win 10 doesn't sound too great. My only wish would be being allowed to keep my £200 Win7 Ultimate that i sold a kidney for a few years back now. I still hate win 8.1 and win 10 not much better. It reminds me of a mixture of FB, steam/origin, shiz popping up all the time, HEY YOU LIKE RABBITS, DO YOU WANT TO BUY A BOAT. WAT? Win 10 is so bloated with crap, crap mainly to try selling you something constantly. Hopefully someone will get hold of it and shake it down till there's hardly anything left of all the sellware and other MS+Partners crap. Since it's gonna be free i bet there's an option to remove ADs as long as you pay to remove them of course. MS is not gonna release a new OS for free and expect you not to buy anything.
Huh? What does Windows 10 try to sell you?
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This announcment sounds so bs... When I see that in games I belive it otherwise meh.
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DX12 should do wonders for MMOs.
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Huh? What does Windows 10 try to sell you?
Well it might not want to sell you anything now cause its not final but it will be a giant store once it's out in the public. How else do you think they will make money. App store, plus many other options to buy stuff through them. Plus Ad revenue from the free version.
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Well it might not want to sell you anything now cause its not final but it will be a giant store once it's out in the public. How else do you think they will make money. App store, plus many other options to buy stuff through them. Plus Ad revenue from the free version.
Their services? They are competing with iOS and Android now. Both of which make money off services, in Android's case the OS is free and on Nexus devices is definitely not popping up advertisements everywhere. Yeah, they'll be a market, one drive integration, etc on Windows 10, but there isn't going to be giant ads popping up on the screen or something.
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That's funny because my old 930 running at 4.4 ht on and FULLY STABLE in all stability tests( I posted pictures of this way back in early 2010) absolutely had no problems running bf3/bf4 maxxed out at 1200p on my old u2410 ips. Was hitting around 100fps easily so not all x58 gpus was as bad as yours was.
Thats because you were in a much more gpu bound situation. 1200p vs 1080p. When I would crank BF4 in game downsampling, and put ultra on it became alot better. My 950 did way worse when I moved to 7950 crossfire and even running eyefinity. This is my 7950 crossfire with 950 @ 4.1 in BF4. 4240x1024 res in multiplayer all high settings with 2xAA DX11. My old motherboard couldnt handle the 950 @ 4.4 with HT very well. The chipset would get too damn hot even with a fan on it. Just saying DX11 ran worse for me with the 950 then mantle did. http://i.imgur.com/ubmO2wYl.png And this BF4 again with crossfire disabled on the same server online http://i.imgur.com/m5Zp81ul.png Im far from saying X58 is bad with gpus. Im still rocking two of them right now. And one is a Xeon quad core @ 3.6 with HT on and it plays BF4 on all high settings @ 1680x1050 with 2xAA around 60fps with a gtx 650ti.
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FFS, why do uneducated people get to assert their expert opinions? Whats been the most performance limiting factor in games for the past five years? - "M-muh low end card" No, dip****. The problem is with cpu's limiting performance in games when they're not even being stressed, much less efficiently. I'm talking Skyrim, every Assassin's Creed, GTAIV, Far Cry 3/4, ARMA, the list goes on. So when you think about Mantle/DX12, think about all the games where only 1-2 of your cores are stressed, and you only get consistent 99% GPU usage when you max out every setting. And if your performance is fine? Think about the graphical fidelity that has nothing to do with post-processing, textures, and lighting effects, but the actual complexity of environments (animations, NPCs, view distance, interaction, etc). DX9 only used one render thread, Dx11 was supposed to improve on that, Mantle/DX12 have already been proven to deliver. now watch the fireworks
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^^ your more likely to get ignored than start fireworks, but whatever.