Aliens: Colonial Marines: Small Typo made aliens AI stupid
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ViperAnaf
rofl can anyone confirm this works?
btw what letter do i need to delete to get the graphic engine that was in the original trailer?
Mysteryboi
"For want of a nail, the shoe was lost;
For want of the shoe, the horse was lost;
For want of the horse, the rider was lost;
For want of the rider, the battle was lost;
For want of the battle, the kingdom was lost;
And all from the want of a horseshoe nail."
RealNC
This article is borderline unreadable due to logic errors :-/
cryohellinc
This is what happens when you outsource everything - a mess.
Unilythe
And Gearbox didn't think about fixing this at some point? What the hell?
I saw a video about this, and it improves the AI by a huge amount. It's insane the game even shipped like this.
Agreed, this article was very hard to read. Some very weird sentence structures and missing punctuation.
qqryq
https://www.moddb.com/mods/templargfxs-acm-overhaul/news/the-biggest-bug-in-the-game-is-just-one-letter-long
fantaskarsef
So just to get this right, a modder, somebody not working with the programmers / devs, after 5 years, fixed a quality control error that EVERY playtester playing the game HAS to have noticed back then? And they never fixed it by themselves?
Okay.... 😀
Stormyandcold
So, retardation is just one extra letter. Sounds about right.
nz3777
This is by Far one of the Worst games I ever played lmao!I tried liking it so many times.
ruthan
My line was a bit different:
ClassRemapping=PecanGAme.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather
RonanH
so is tether or teather the correct spelling? Tether makes sense, teather isn't a word. I guess the function being called was misspelled so you fix it by also misspelling it in the ini o_O
vbetts
Moderator
...I mean that doesn't make it better or understandable...That kind of just makes it worse that there doesn't seem to be any final quality control or you know, someone proofing the code?
Logic-Spend millions making a AAA game, can't pay to have code updated.
fOrTy_7
This only shows how horrid quality control was made on this title or in Gearbox studio alone for that matter. I'm not surprised that a bug like this slipped through initial code reviews,
but the fact that it was never caught and investigated by dev team is rater astonishing.
I was looking into grabbing this game on one of Steam's sales, but mention of horrid AI in game put me away. I might give it another shot now, on sale o course. 🙂
allesclar
proper lolz but no surprise.
RealNC
I this actually verified? Spelling errors in ini files usually just reflect spelling errors in identifiers used in actual code. I don't have the game, but someone who does can just do a grep on the binaries for "teather".
RonanH
Did anyone look at the original article https://www.moddb.com/mods/templargfxs-acm-overhaul/news/the-biggest-bug-in-the-game-is-just-one-letter-long
Posted by jamesdickinson963 on Oct 31st, 2017
Bit late to the game here
schmidtbag
Am I the only one here wondering why such a variable exists in a .ini file in the first place? I don't really see the point in being able to tweak the AI like this in such a manner. That's what cheats or console prompts are for.
Furthermore, the fact that there was a typo suggests the variable was ignored, and therefore AI's default behavior is to be "stupid". But why? It doesn't make sense why you'd deliberately pick anything else other than for testing purposes. In other words, if you're going to have something in a .ini file regarding the AI's behavior, it should be used to override that behavior. That way, you can make a spelling mistake and you don't ruin the game.
qqryq
XP-200
Well, fanatical are doing the enire game and all the DLC for £2.49 at this moment, for all the sane people who did not buy it at launch, yes it's not Aliens Isolation, but for that price it is worth a shot, hell the soundtrack of the game is actually quite good, well for that £2.50 alone.
https://www.fanatical.com/en/game/aliens-colonial-marines-collection
Agent-A01