Advancing Real Time Graphics

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Fail when DICE have SLI working on a demo but they can't make it work on games. Battlefield 1 multigpu is pretty crappy on dx11 and nonexistent in DX12. Multigpu is a waste of money right now when most big games released this year don't support more than one card. DX12, the savior of multigpu has been a fail with only a couple games supporting dual gpu.
This demo is on UE4.
https://forums.guru3d.com/data/avatars/m/226/226700.jpg
Very impressive!
https://forums.guru3d.com/data/avatars/m/111/111985.jpg
where are the dinosaur hilbert?
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Would love to see VR reach this level of graphical quality someday.
https://forums.guru3d.com/data/avatars/m/220/220188.jpg
And to think that somehow a few games already put these cards on their knees at 1080p, "somehow".
cuz consoles 🙂