Overclocking & Tweaking the graphics card
Overclocking & Tweaking the graphics card
As most of you know, with most videocards you can apply a simple series of tricks to boost the overall performance a little. You can do this at two levels, namely tweaking by enabling registry or BIOS hacks, or very simply to tamper with Image Quality. And then there is overclocking, which will give you the best possible results by far.
What do we need? Based on our home grown Rivatuner you can use MSI AfterBurner which will work with 90% of the graphics cards out there. We can really recommend it, download here.
Where should we go?
Overclocking: By increasing the frequency of the videocard's memory and GPU, we can make the videocard increase its calculation clock cycles per second. It sounds hard, but it really can be done in less than a few minutes. I always tend to recommend to novice users and beginners, to not increase the frequency any higher than 5% on the core and memory clock. Example: If your card runs at 600 MHz (which is pretty common these days) then I suggest that you don't increase the frequency any higher than 30 to 50 MHz.
More advanced users push the frequency often way higher. Usually when your 3D graphics start to show artifacts such as white dots ("snow"), you should back down 10-15 MHz and leave it at that. Usually when you are overclocking too hard, it'll start to show artifacts, empty polygons or it will even freeze. Carefully find that limit and then back down at least 20 MHz from the moment you notice an artifact. Look carefully and observe well. I really wouldn't know why you need to overclock today's tested card anyway, but we'll still show it.
All in all... do it at your own risk.
Original | This sample | Overclocked |
Core Clock: 700MHz | Core Clock: 820MHz | Core Clock: 882MHz |
Shader Clock: 1400Hz | Shader Clock:1640MHz | Shader Clock: 1764Hz |
Memory Clock: 3700MHz | Memory Clock:3800MHz | Memory Clock: 4088 MHz |
Now we need a little extra airflow to achieve full stability and as such the fan RPM control was locked at 70%. For this overclock we also voltage tweaked it a little (1100 mV), your limit will roughly be 850~900 MHz on the core (1650~1700 on the shader processors). Memory can be clocked at 4000~4200 MHz effective, but we suggest you should keep that a tad on the safe side.
With the overclock our temperature now rises to roughly 80 degrees C under load. DBa levels go up as well to 44~45 DBa, under full stress. Here's what that does to your overall performance.
3DMark Vantage - setup in Performance mode
Above we have the card with Call of Duty: Modern Warfare 2, maxed out image quality settings as before with 4xAA 16xAF
Battlefield Bad Company 2, maxed out image quality settings as before with 8xAA 16xAF, way more GPU stringent and then with 8xAA applied.