GeForce GTX 465 SLI review

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VGA performance: Colin McRae DiRT 2 (DX11)

Colin McRae Dirt 2

It was merely a couple of months ago when Codemasters announced that they'd be delaying their hotty upcoming and much anticipated title Colin McRea DiRT 2, at that time nobody really understood the dynamic of delaying the PC version -- while Codemasters was already releasing the console version. As it turned out ATI was really keen to see high-profile titles in the Christmas season carrying support for DirectX 11.

Codemasters took advantage of DirectX 11 features to add some more realism of the racing environment. You'll notice an improved representation of water with the help of displacement mapping and other surfaces as well as complex crowd animations which are tessellated for richer detail.

Image Quality setting:

  • Baja Iron Route 1
  • 8x Anti-Aliasing
  • 16x Anisotropic Filtering
  • All settings maxed out

Pretty nice performance considering our stringent image quality settings. For SLI the framerate finally caves in at 2560x1600 where it ran out of framebuffer apparently.

Currently there are the most DX11 class cards available on the market today, so there you go. We measure with DX11 tessellation activated and 8xAA by the way. Dirt 2 really is an ATI title, the 5830 is slightly faster here.

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