GeForce 7800 GTX SLI

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Halo: Combat EvolvedThose of you who haven't heard about HALO raise your hands please. you?! What do you mean you haven't heard about it?! Oh you're still gaming on a Dreamcast; daddy is a game reviewer, you say, and can't afford to buy you anything? Oh well, I guess we can let this one slide.

HALO was probably the biggest and certainly the most prominent launch title for Microsoft's Xbox console. You also probably know that Bungie actually originally intended to publish the game on the PC, but were kindly asked to change their mind, well ... bought by MS and help the birth of the Xbox. After two years of waiting, PC gamers can finally sink their teeth into the PC version of the game.

In Halo, you don the armor of the Master Chief; a war-hardened soldier that only comes out when the going gets really tough. The Earth is at war with a mysterious race called the Covenant and as the game opens, a Halcyon-class cruiser from Earth, the Pillar of Autumn, has dropped out of warp badly damaged. Worse yet, the Autumn is being pursued by a Covenant fleet. The Master Chief is given the mandate to get the ships main computer construct, Cortana, away from the cruiser as the captain crashes the battered Pillar of Autumn on a strange ring-shaped object (later to be known as Halo). You must get Cortana off of the Autumn and then keep yourself alive long enough figure out what secrets Halo hides.

Bungie decided to upgrade the engine in the PC version to support Pixel Shader 2.0 effects instead of the Pixel Shader 1.1 effects found on the Xbox version. This is noticeable in better shiny armor, water effects and better looking grass. To run Halo on the PC requires a pretty decent system.

Halo although less CPU stringent is still a little, and SLI shows that. Here we show a variety of SLI results with the 7800 GTX being a very strong performer.

AquaMark 3

The latest graphics cards on the market are all DirectX 9 compatible these days, and we also see an increasing number of games utilizing the new DX9 features. To be able to see how well a graphics cards is performing in this new challenging DirectX 9 environment, AquaMark was developed.

The AquaMark3 benchmark delivers scores for specific hardware components as well as an overall score for the entire system. AquaMark3 is highly qualified to meet the needs of gamers because it's as close as possible to a typical game application. The AquaMark benchmarking series is based directly on the huge code and data base of the AquaNox games and the underlying krass game engine."

In the past we have used AquaMark 2.3 in our benchmark suite and although still a reputable application, Massive figured it was time for the next best thing. This is AquaMark 3, a benchmark that will utilize some of the finest DirectX 9 capabilities like Pixel and Vertex Shaders 2.0, and yet is by far not as Shader dependant as, for example, Half-Life 2 is. You will notice this in the overall results later in this article.

AquaMark 3, however, is not solely a DirectX9 benchmark; if you are working with a DirectX 8 or 7 compatible graphics card, you will still be able to use it just with a lot of graphical features missing. Make no mistake, AquaMark3 is a DirectX 9 benchmark. But since it's based on a real game engine it has fallbacks to DirectX 8 and even DirectX 7 that makes this software not a 100% DX9 benchmark.

Download: Aquamark 3 (63 MB)

All cards dominate here as AquaMark 3 is getting slightly outdated and thus offers really nice performance for any card, the results are with 4xAA and 8xAF enabled. Of course the G70 SLI is on top. Not massively though as again we see CPU limitation.

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