Page 12 - Unreal 2003
Unreal 2003The Unreal Tournament 2003 benchmark is much more modern than Quake III, this is not the Unreal 2003 performance test as used by some other websites, contrary to that, it's based on the demo.
Since the Unreal Tournament 2003 demo is finally out, and available for a free download. You can get it at just about any file download site (link). Be prepared to download 100MB of data though.
One nice little addition to UT2003 demo is that it has a built-in benchmark utility. You can find the benchmark in the system subdirectory for the game after it installs. The file is appropriately named 'benchmark.exe'. Run this file, select the resolution you want to benchmark, and it will go through 4 different demos, 2 are "flyby" and 2 are "botmatch" demos. The flyby demos give you an idea of how high frame rates would be without bots, while the botmatch demos give you an idea of what kind of fps you can expect while actually playing the game. The benchmark actually leverages more cpu and graphics intensive technologies that the engine is capable of. First results, FlyBy:
We recently switched to a custom timedemo to prevent cheating as described earlier. It's quite interesting to see the framerate cave in almost 50%, we however did use a more CPU dependant timedemo yet with a 2.8 GHz Pentium 4 that should not be such a problem right. Let's have a look at the results.
Unreal 2003 | 800x600 | 1024x768 | 1280x1024 | 1600x1200 |
Creative R9600 | 81 | 61 | 44 | 33 |
9600 256 | 80 | 62 | 45 | 34 |
FX 5600 | 73 | 56 | 41 | 33 |
9600 Pro | 89 | 76 | 57 | 43 |
FX 5700 Ultra | 99 | 81 | 60 | 46 |
9700 Pro | 96 | 91 | 78 | 63 |
5900 | 100 | 95 | 79 | 63 |
Blaster5 FX5900 | 101 | 95 | 80 | 64 |
9800 Pro | 102 | 98 | 86 | 70 |
FX 5900 Ultra | 101 | 97 | 87 | 72 |
9800 XT | 101 | 97 | 88 | 74 |
FX 5950 Ultra | 101 | 97 | 88 | 74 |
Again the 9600 is at the bottom of the list. Hey, it's also the cheapest product in the list! At 10x7 you will be able to play the game at high-quality settings which is fine by me ;) Also UT2003 utilized over 128 MB of textures which as you know this board loves.
Unreal 2003 | 800x600 | 1024x768 | 1280x960 | 1600x1200 |
9600 256 | 43 | 32 | 23 | 13 |
Creative R9600 | 45 | 33 | 28 | 13 |
9600 Pro | 55 | 41 | 30 | 17 |
FX 5600 | 48 | 36 | 25 | 17 |
FX 5700 Ultra | 68 | 50 | 36 | 25 |
Blaster5 FX5900 | 76 | 58 | 41 | 31 |
FX 5900 | 76 | 58 | 41 | 31 |
9700 Pro | 76 | 58 | 42 | 32 |
FX 5900 Ultra | 81 | 65 | 48 | 37 |
9800 Pro | 86 | 97 | 49 | 37 |
FX 5950 Ultra | 82 | 67 | 49 | 39 |
9800 XT | 89 | 72 | 88 | 43 |
With AA and AF enabled the framerate again caves in. 10x7 is playable yet barely.