ATI Radeon HD 2900 XT 512MB review

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Page 22 - War Front and Splinter Cell 3 CT

 

Gaming: War Front - Turning Point

For those who just cannot get enough of the Second World War, War Front: Turning Point offers enough spin on the traditional model to offer a very satisfying experience. Graphically, the game is great, and is configured to run on a myriad of systems with different specs. Higher-end PCs will be treated to a nice amount of eye candy, including detailed vehicles, great environments and excellent special and explosion effects.

A game that has not been tweaked to death at driver level as it is very uncommon to benchmark; which is really why we include it.

We enabled all possible in-game eye-candy and with 4xAA and 16xAF at 2560x1600; although mediocre we can still play at 30 FPS. The performance here is definitely not okay. This game does jack with pixel shading though ... keep this line in mind, would ya?

Gaming: Splinter Cell 3 - Chaos Theory

Sam Fisher returns for his third installment. Splinter Cell: Chaos Theory, the third game in the acclaimed Splinter Cell series, manages to improve the games visuals, make the gameplay a bit more nonlinear and adds some new gameplay modes to the already exhaustive Splinter Cell brand. Anyone who has seen Chaos Theory in action can attest to its visual masterpiece. Dynamic lighting is back in a big way. No longer are shadows blobby, elongated representations of the characters. Now we have shadows that are detailed and exact.
Another of the biggest renovations of the graphics is the amazing use of bump and normal mapping. Now when you are sulking around in the shadows of espionage, Sam actually has a recognizable face, with expressions and features that look real. Rather than the flat textured faces we have seen in the games previous.

The game is so darn good.

Splinter Cell 3 has been out for a while now and we recently recorded a timedemo. Finally we have a title that can utilize and stress a high-end graphics card.

Even now in 2007, SplinterCell 3 is rough on pretty much any mid-range videocard, and that's why I love it. And it's so reliable to test a graphics card with. We can play this game up-to 2560x1600 easily; which obviously is good.

Now here we see really good performance at GeForce 8800 GTX level. Brilliant. What I noticed is that when a game is heavily pixel shaded, the HD 2900 XT starts to shine. And looking at the future, that's a very good thing.

No Vista results here sorry, when I tried to install Splinter Cell CT the copy protection consistently crashes in Vista; yes of course ... It's Starforce copy protection on the move again. Somebody should throw a bomb on that company.

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