Benchmarks - Unreal 2003
Unreal 2003The Unreal Tournament 2003 benchmark is much more modern than Quake III. Since the Unreal Tournament 2003 demo is finally out, and available for a free download. You can get it at just about any file download site, as well as at places like NVidia.com (link). Be prepared to download 100MB of data.
One nice little addition to UT2003 is that it has a built-in benchmark utility. You can find the benchmark in the system subdirectory for the game after it installs. The file is appropriately named 'benchmark.exe'. Run this file, select the resolution you want to benchmark, and it will go through 4 different demos, 2 are "flyby" and 2 are "botmatch" demos. The flyby demos give you an idea of how high frame rates would be without bots, while the botmatch demos give you an idea of what kind of fps you can expect while actually playing the game. The benchmark actually leverages more cpu and graphics intensive technologies that the engine is capable of.
Unreal Tournament 2003 | 640x480 | 800x600 | 1024x768 | 1280x1024 | 1600x1200 |
Pentium 4 - 2.4 GHz | 177 | 176 | 175 | 146 | 101 |
Athlon XP 3000+ | 199 | 197 | 190 | 156 | 107 |
Pentium 4 - 3.06 | 216 | 213 | 197 | 150 | 102 |
Pentium 4 - 3.06 + HT | 215 | 212 | 196 | 150 | 101 |
As I've tried to explain , the more modern benchmarks/games will run into a graphics card bottleneck, therefore 16x12 is about the same on all CPU's, 6x4 of course demonstrates the difference somewhat better.