Watch_Dogs Will Run With 4GB RAM

Published by

Click here to post a comment for Watch_Dogs Will Run With 4GB RAM on our message forum
https://forums.guru3d.com/data/avatars/m/206/206288.jpg
The official requirements for W7 x64 is 2GB though.
data/avatar/default/avatar33.webp
The PC fanboyism here is disgusting sometimes.
https://forums.guru3d.com/data/avatars/m/246/246171.jpg
The official requirements for W7 x64 is 2GB.
Requirements != actual usage. Photoshop requires something like 1GB but we all know that's a load of crap.
data/avatar/default/avatar38.webp
I'm sorry but buying a GTX780 when you only have 4GB ram is pure lunacy and if it's due to an old mobo/cpu that only supports DDR2 or whatever then it's even more stupid having such a huge CPU bottleneck. Surely the guy was just trolling, SURELY!
https://forums.guru3d.com/data/avatars/m/130/130856.jpg
pffft, my 16Gb waiting :P
data/avatar/default/avatar03.webp
Well it is nice for a game that requires 6GB of RAM can run with only 4GB. I feel that any modern office computer should have no less than 4GB of RAM just to be on the safe side. While my next computer will have 32GB of RAM by the end, is it overkill yes it is but the extra RAM could not hurt for what I have planned to do with it.
https://forums.guru3d.com/data/avatars/m/196/196003.jpg
Making high memory capacities like 12GB a requirement is a terrible idea, because it promotes sloppy code and poor task management.
This is basically what I always think about absurd requirements for memory. A good example of optimizing memory usage is Windows 8/8.1 (I know linux is best but I'd thought I'd talk about an OS brand that is most popular among common knowledge). You compare Windows 7 with its Aero interface and Windows 8.x without it. Removing simple features that don't do anything for productivity can make an OS use very little memory. I have a Windows 7 laptop. It uses 1.5gb/4gb at bootup and idle on the desktop. You disable aero and all the visual effects it drops to 1.3gb. I have Windows 8.1 on my Gaming PC. It uses 987mb/8gb at bootup and idle on the desktop. I tested GTA IV PC on my gaming PC and it uses up to 3.2gb out of 8gb when playing. GTA IV PC as everyone should know, is an unoptimized, memory hungry open-world game. So with these stats, one should suffice on 4gb EASILY these days... Once games push the limits of modern hardware (due to consoles holding the PC platform back), then we'll see need for 6-8gb in 2-3 years. But as a software developer, you should always be trying to find ways to REDUCE memory usage. Not enforce more of it (and that goes back to the quote above).
https://forums.guru3d.com/data/avatars/m/246/246171.jpg
@Mda400 Agreed. From 2007-2010, I actually managed to get away with 2GB of RAM on 32 bit Windows 7 for gaming, but I had very mid-range systems at the time and could only play games on medium-high settings, so 2GB was probably ok. Most games never filled up the memory, but many got pretty close. Since you brought up linux, I'd like to point out that linux is the reason why I'm so anal about memory usage, and disk space consumption for that matter. The average KDE setup, which is the heaviest linux desktop environment, has more software and more customizable features out-of-the-box than any version of Windows while still using a fraction of the disk space and memory. KDE is relatively poorly optimized yet is still more efficient than XP SP3. When you realize how much more bang for the byte you can get, software in the Windows world really gets you to realize how ridiculous it can be to need 16GB of RAM and a 256GB SSD.
https://forums.guru3d.com/data/avatars/m/245/245459.jpg
This is basically what I always think about absurd requirements for memory. A good example of optimizing memory usage is Windows 8/8.1 (I know linux is best but I'd thought I'd talk about an OS brand that is most popular among common knowledge). You compare Windows 7 with its Aero interface and Windows 8.x without it. Removing simple features that don't do anything for productivity can make an OS use very little memory. I have a Windows 7 laptop. It uses 1.5gb/4gb at bootup and idle on the desktop. You disable aero and all the visual effects it drops to 1.3gb. I have Windows 8.1 on my Gaming PC. It uses 987mb/8gb at bootup and idle on the desktop. I tested GTA IV PC on my gaming PC and it uses up to 3.2gb out of 8gb when playing. GTA IV PC as everyone should know, is an unoptimized, memory hungry open-world game. So with these stats, one should suffice on 4gb EASILY these days... Once games push the limits of modern hardware (due to consoles holding the PC platform back), then we'll see need for 6-8gb in 2-3 years. But as a software developer, you should always be trying to find ways to REDUCE memory usage. Not enforce more of it (and that goes back to the quote above).
Yep, but there are exceptions with some games using loads of RAM, Titanfall is one example. Maxed out (except for x4MSAA) with textures set to 'insane', then the Titanfall program uses a whole 4GB RAM itself (as well as 3GB VRAM). I reckon you'd need 8GB RAM to run it comfortably after accounting for OS overheads, etc. I see 8GB RAM as a minimum forr a gaming PC now so as not to run into problems soon.
data/avatar/default/avatar13.webp
I´m sorry, I don´t understand what you are talking about....Uncle Bill said years ago that 640kb should be more than enough..........he he
https://forums.guru3d.com/data/avatars/m/94/94450.jpg
I´m sorry, I don´t understand what you are talking about....Uncle Bill said years ago that 640kb should be more than enough..........he he
Purportedly said it.
data/avatar/default/avatar30.webp
If you read between the lines: "It will run normally with 4GB RAM but since we do not wanna some cry babies (lazy to free all available RAM) spam our support stuff with complaints we said minimum amount of RAM is 4GB...yet still anyone who have rest of the requirement specs should not worry about RAM (RAM upgrade should cost less then half the game price).