Vulkan To Get Broad OS Multi-GPU Support
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Camaxide
These are lovely news indeed. Not many games utilize Vulkan yet, but it very good, and in general I wish Multi-Gpu will become more common, just like multi-core CPU's.
schmidtbag
Considering the amount of people who refused to upgrade to W10 when given the opportunity, this could be the beginning of more cross-platform games, and a major wound to DirectX.
warlord
Give power to MS and DX, ban Vulkan and other OS platforms. Boycott now!
Hughesy
PrMinisterGR
moaka
vestibule
For sure great news.
But the likes of Arcane studios do more harm than good with their technological disaster game releases and I'm bobbing it when it comes to PREY2.
Another techno disaster release on the gaming public.
What a bunch of loons for not going with the 666 engine for PREY2.
sammarbella
schmidtbag
schmidtbag
Alessio1989
SirDremor
LOL.
As irrelevant as Vulkan itself.
justdoge
schmidtbag
ruthan
DX12 would be thing for internal studios. Best DX12 title were Gears 4 and but doesnt use internal magic MS engine, but Unreal and.. Epic dont like DX12 and whole UWP, so i thing that DX12 is lost, unless they will backport it to Windows 7 a 8, but they dont want to, because this OSes dont have inbuild data mining.
fantaskarsef
Good to see this. Now we only need to get every game out there to run on Vulkan in the near future.
Just like mGPU under dx12, this won't make the API rise or fall, sadly, due to the lack of dev adaption.
Amx85
Thats great! xD
i hope it comes to more tittles soon
holler
interesting that all this news about Star Citizen using Vulkan and now MGPU Vuilkan around the same time. I have a feeling Star Citizen will be a technical showcase for multi-GPU Vulkan. It will be the next "Crysis", mark my words...
Alessio1989
LesserHellspawn