Unreal Engine 4 Realistic Rendering Room demo
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Clawedge
spoiler alert....
a goat comes in and destroys everything
pjokerxp
WhiteLightning
Moderator
looks amazing
Darkest
It's a bit of a mixed bag, some parts look good. I don't think that a standard looking living room is the best way to showcase the engine. I have to say that I am getting a little tired of people automatically claiming anything Unreal looks bad by default, it's to the point where it's nonsensical.
Spets
Clawedge
id prefer a rendering of something like forest? water and wind maybe?
flat walls are easy.... just saying
Undying
So much teasing, we want damn games! :P
Lane
Its good..
But sadly, it look so much like the training and all day work you will done on Autocad 3D, 3Dmaxs, Blender..... That i cant be enthusiasted by this showdown....
Loobyluggs
Very impressive lighting, but the AA is dreadful for such amazing GI.
I have to tip my hat to the specular on the materials, very good work from whoever put them together.
ricardonuno1980
It is not photorealistic and FAILS lool due to renderization "limited" and to the bit fake ambient occlusion. But "Octane Render" program is excellent due to PMC* kernel using. ๐
* - it's to render universal things (shadows, caustics...). ๐
Denial
ricardonuno1980
BLEH!
It looks alright.
Denial
JonasBeckman
https://www.unrealengine.com/blog/41-update-preview
Plus some other fixes and some new features.
The "Elemental" demo should be available in 4.1 ๐
ricardonuno1980
scoter man1
Something doesn't look quite right with the wood on the doors.
shymi
Compared to the Quixel Megascans Environment demo this looks... well... too artificial ๐
Denial
SquirrelBoy
I'm still waiting for the day we have the hardware to get raytracing in games at 60+fps, without it looking all grainy.
*keeps dreaming*