The Witcher 3 HairWorks on AMD GPUs With Normal Performance
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pbvider
nvidia sure likes to f***s AMD costumers...I really hate nvidia right now.
fantaskarsef
So... if this works, and to me x4 doesn't look that worse compared to x16 (at least on his head), and this workaround does indeed function, make it look good, and run smoothly with hairworks enabled...
are AMD users happy then?
Also, I'd be curious if this method could be used on other games that possibly 'cripple' AMD performance.
Battlefieldprin
In the recent years , I have noticed that when Nvidia introduces a new GPU family , the old one starts to have problem with drives. This is making me consider the next GPU I buy.
lowrider_05
but reducing the tesselation factor will effect the water tesselation aswell?
Lane
Fusion_XT
I saw the same like a dag ago on Reddit...
FFS i am gaming with Hairworks on and getting ~35/55fps and now lowend AMD cards can run the game better and smoother then me :3eyes:.
When im in the woods or lets say fighting the Griffin
Manuel/Nvidia ?!?!!? give us this option too, i would be a happy gamer once again!
Settings: 1080P, Vsync, HBAO+, All Ultra and PostP on, Foliage distance (high).
Lane
Adil0n
Maybe we're looking at a "sneak peak" on DX12 and that's why hairworks it's functional on AMD cards? Anyway, as an NVIDIA user (I even have Shield tabet... such fanboy) I have to say that they're not famous for their LTS on their propietary techs, I think that proof is Physx, it's great, yes, but no real improvement on the tech has been done since... 02, maybe?
Fusion_XT
http://wc*c*ftech.com/amd-announces-witcher-3-hairworks-performance-fix-catalyst-control-center-driver-coming-boost-tessellation-performance/ (remove the * *, if hilbert doesnt mind.)
My Titan is not a Midrange gpu ... 😥
Look at this, they tested it with a 7950 and the same settings im running :bang:
Look over at Lane
Fusion_XT
Maddness
mansonfamily
I don't understand you guys : you are ready to downgrade the hole game, just to use hairworks. Why then this all f*** NVidia. Downgrading tessellation from x64 to 4 or 8, is like using dx9 instead of 11. Of corse, the game will run better, but you really want that ?
Maddness
Fox2232
Nono06
Keesberenburg
Is this the same tweak like Hairwkorks AALevel?
JonasBeckman
The "AA" thing in the ini file refers to multisample anti-aliasing or MSAA which is the newest enhancement to Nvidia hairworks, oddly enough you can adjust the MSAA level from the default of 8x to 4x, 2x or 0x but there's no in-game setting for controlling this.
Tessellation refers to hardware tessellation via DX11 which is used for two things in this game, hairworks (Apparently at 64x samples.) and water or rather the ocean water, lakes and such use a simpler model though it's still dynamic.
(Ultra quality is 64 samples, High is 32 lower than that also reduces another setting for water quality.)
PCGH.de did a article about this as well:
http://www.pcgameshardware.de/The-Witcher-3-PC-237266/News/Trick-Hairworks-fluessig-AMD-Radeon-Grafikkarten-1159466/
(With a link to a 3DCenter user who did a performance test of the various settings - http://www.forum-3dcenter.org/vbulletin/showthread.php?p=10632951#post10632951 )
Also has a tessellation comparison picture:
http://www.pcgameshardware.de/The-Witcher-3-PC-237266/News/Trick-Hairworks-fluessig-AMD-Radeon-Grafikkarten-1159466/galerie/2376253/
(After 8x tessellation the differences are pretty much unnoticeable though it might be different for the ocean water.)
CalculuS
That tesselation x2 looks so awful.
Lane