The Witcher 3 HairWorks on AMD GPUs With Normal Performance
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zer0_c0ol
they should fix it for nvidia users as well.. the fps drop is also high
Noisiv
This is the original post I think:
http://forums.guru3d.com/showpost.php?p=5075109&postcount=41
Cryio
Using Tessellation x8 on a 280X makes the game perfectly playable now. 45 in outdoors and 30-35 FPS in towns using Hairworks on all.
Before, I had 35-40 outdoors with no Hairworks and 30-35 in town again, with no Hairworks.
1080p maxed, with Foliage set to High instead of Ultra.
Quite funny how Hairworks now works better for AMD hardware (GCN 1.0 to boot) than for Nvidia's Fermi and Kepler hardware, lol.
Asgardi
Nah...
Hairworks is based on tessellation and thats why this trick works. However tessellation performance on AMD cards is worse, and thats why this stuff "cripple" AMD performance where ever used. And thats why Nvidia pushes tessellation among other stuff where they have advantage with GW.
anub1s18
blkspade
zer0_c0ol
-Tj-
applejack
http://forums.guru3d.com/showpost.php?p=5074315&postcount=17
Actually I suggested the idea 24 posts earlier 🤓
Bansaku
TimmyP
This lowers tessellation everywhere in the game. Are you sure that's not where the added performance is from?
Ryu5uzaku
So it seems like a shoddy implementation of hairworks by cdpr more so then anything other? I remember testing heaven bench on 16, 32 and 64. 32 and 64 tesselation being virtually identical O_o
Fox2232
SoloCreep
forms
Hi, I'm a Nvidia user and have a gtx 970. The game is at a consistent FPS until I get to small spaces like a house and hairworks is zoomed at, this causes a great slowdown. In open spaces having lots of wolves, griffin trophy, hairworks doesn't have this issue. Does any of you have a similar problem?