The Witcher 3 - GTX 780Ti Could Push 35-45 FPS At Max?
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Loophole35
ceesay
bring it on my gtx 780s 3 way-sli @ 2560 x 1600 going love it ..:D
D4rKy21
By that time nvidia released there duel 790 card or the new maxwell gtx 800 series.
I refuse to play this game without aa, and i only want to use msaa, best aa in all ways 🙂
4x is still oke for me hopefully my 690 wil pull that off @ ultra detail @ 1920x1080p @ 120 hz monitor between 70-80 fps i dont complain.
else i just buy a single duel gpu chip that runs this game to maximum like a 790 😀
SLI-756
they have released a dual card, the titanZ.
---TK---
D4rKy21
SLI-756
the titanZ is duel 780 ti.
I dunno if we'll see 790.
main_shoby
well, when I got my first 780ti, I tried to enable ubersampling on witcher 2. To be honest, my fps still sucked. May be its the same ubersampling thing again 😏?
D4rKy21
evasiondutch
So articles only concerned about Nvidia or only focus on Green site?
Nice, then i'll avoid this Nvidia game and stick to games that made with both cards in mind or only AMD:P
At least i have more Vram then 780 ti:D
southamptonfc
main_shoby
Robbo9999
RealNC
No, thanks. Can't they create games instead that run with an enjoyable performance? If I want slideshows, I'll look at Google Images.
Game devs seem to miss the point of high-end hardware. It's not there in order to raise a game's performance slightly above "barely acceptable." It's there to get enough performance for your 144Hz monitor, your multi-monitor "eyefinity" or whatever setup, etc.
And why are people saying "this game has the best graphics ever?" If the graphics run like crap, guess what, they're bad. Image quality is only one aspect of good graphics. The other is fluidity. If either of those is crap, then the overall result is crap too. Image quality without fluidity is only important for static images.
Unless they actually intend to make sales 4 years from now, since that's the timeframe for the hardware to catch up to this stuff. But by then, the game won't be profitable anymore to begin with.
The Witcher and Crysis - wasting otherwise good PC firepower on unoptimized crap.
southamptonfc
The Postman
HeavyHemi
http://developer.download.nvidia.com/whitepapers/2011/SLI_Best_Practices_2011_Feb.pdf
You can run SLI AA for games...
schmidtbag
I too think AA makes things a bit blurry at times. If I enable it, I only keep it at 2x or 4x. The performance vs visual result ratio is not worth it to me to use AA, so I've been getting away with using mid-range GPUs for a while. Besides, it's pretty easy to get used to no AA at all. There are plenty of old games you can play today and cringe at how ugly they are but after a couple hours you quickly learn to accept the look. It's almost as though your brain fills in the gaps in the details.
I agree with one of the earlier posters though - it would be nice to see a piece of hardware dedicated to processing AA, and maybe the smoothing of shadows too (as far as I'm aware, it's a similar calculation).
vazup
main_shoby