Steam Enables Shader-Pre-Caching
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pittiez
im no game developer but i used to make custom shader mods for APB and i got quite experienced with it.
facts:
shader language is actually called hlsl or high level shader language
hlsl only has access to visual data of the pixel, depth/rgb/transparency and some game var data
using precompiled shaders is a giant time safer
nvidia shader cache requires user to compile them at least once
good example of the shaders hackability is the reshade mods for games or drawing a custom crosshair to a game
there is zero security concers, even if it was posible to code malware in hlsl, the code would run inside the gpu games sandbox, cannot access the cpu/ram/storage/processes/drivers....
lucidus
__hollywood|meo
XP-200
Alessio1989