PS4: new kits shipping now, AMD A10 APU used as basis
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UnrealGaming
sverek
BLEH!
If they optimise the hell out of the code, possible, also if hybrid Xfire with another GCN core, also possible.
Dark Scizor
Solid_State
My guess all along was a AMD APU paired with a low power GPU for hydrid crossfire, giving maximum compute performance for the smallest cost$.
Games are always coded better for consoles were a PC needs twice the power to do the same task.
But anyway you look at this its going to help AMD's push for their "Gaming Evolved"
Seeing game consoles adopting open compute is good for all, except Nvidia's marketing strategy.
tsunami231
Unless it 300$ or so at launch and not this 600$ bullcrap and actually does true 1080p@60fps with fake res and has AA that actual works and and stable fps I dont think i will care. I have not touched my ps3 in months cause i cant stand to look at the lack of AA and true 720p/1080p
PinguX
An A10 APU in hybrid xfire with a 7670 should be around 6770 performance, which is a hell a lot of faster than the PS3's 7800gtx. Also unified shaders, tesselation, a lot more ram and vram.
Sounds like decents specs for a next gen console imo.
Elder III
I don't play console games, nor will I buy a console, yet I'm mildly optimistic for this. It sounds as if it could be powerful enough to actually push game developers forward a bit instead of the 95% stagnation of the past few years. This is a very good thing amigos. 🙂
zer0_c0ol
good for amd..
imho consoles should have a 3 years life cycle or 4 max, and should be made to be upgradeable.
Leviathan-
I like the idea of having an AMD chipset in it .
Yxskaft
If it ends up having an actual A10, I wonder if some optimisations can carry over to the PC.
Lane
Neo Cyrus
airbud7
But Can it run Crysis and windows 7!...At the same Time?...;)
scatman839
Sony, as before, and as nintendo and microsoft have both done, do not need to settle with what we currently have as end users, they're a big enough manufacturer to order custom chips and for amd to oblige, which considering the amount all 3 will order, they will be more than happy to.
A10 GPU and an extra 100 shader cores? more memory bus width? custom fast memory type? whatever, who knows
Ven0m
UnrealGaming
Draw calls advantage only gets you so far tho. AMD A10 has a weaker CPU than PS3. So you will hit that wall a lot faster. And the next gen games are also expected to have better AI, physics etc... which can all be very CPU intensive tasks.
i7 920, 6 GB of RAM and a gtx470 could match 360 ( or ps3 ) in draw call performance. And then out do it with its GPU shading and other capabilities, and of course memory advantage. And we've come a long way in GPU performance since then, and even CPU.
An A10 based system doesn't sound like something that can deliver Metro 2033 maxed out @ 1080p 60fps in 3D, at all. No matter how close to metal you code.
Still looking forward to seeing the final specs, and whether they can really pull it off.
If they can achieve something like that, at 300-400$, that would be amazing.
Yxskaft
This shows how big the CPU overhead in DX11 is.
http://timothylottes.blogspot.se/2012/03/dx11-vs-gl-driver-overhead.html
Then we have comments such as those from AMD
http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/2
fr33k
sounds like sony is going to play it safe this next Christmas and release hardware that developers actually know how to utilize.
Smart yes... disappointing just a bit.
Orbis = code name. No one gonna want to buy something called playstation orbis. Blu-ray was a no brainer even though its gonna be slow loading... AGAIN. Sony has to push blu-ray or else anything they did to destroy HD-DVD will be for nothing.
OKAMA GAMESHPERE!!!
UnrealGaming