Position Based Fluids Demonstration

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Awesome! 😀 That's one thing that's been bothering me about current and next gen games. Everything seems to be getting prettier and more realistic except for water. What Half Life 2 and Havok did for solid objects this will do for fluids. Now liquid can finally have it's day in the sun.
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Damn that's pretty cool :banana:
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Moderator
WOW! would like to see this in games!
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Seems more fun to play with that all day than a game itself :P
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Absolutely amazing! 🙂
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Awesome. Now will that work in OpenCL though?
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Moderator
Awesome. Now will that work in OpenCL though?
its a physx demonstration
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its a physx demonstration
I mean similar principles...
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really nice but what is chances of seeing that look like and flow like that in an actual game?/?
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That was Wickedly Cool...
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If a GTX 580 is capable of handling that scene. A System with a Titan would do the trick in a real game scale probably. Or if you combine a GTX 580 for PhysX (if this can benefit from PhysX) and lets say, a GTX 680 for the rest of the rendering job. Just awesome!
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very nice!
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Fermi lets see how the compute deficient kepler simulate this (aside from titan)
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This is another cool physx demo, will any of them every be available for download?
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far beyond just visuals, this would revolutionize the gameplay aspect!