NVIDIA HairWorks: COD Ghosts fur and hair simulation solution

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Had a 560TI. PhysX is nice but not a reason to buy a NV card. That hair thing is pretty much useless. TressFX is the same, why not just use this? Seems like the performance is bad too.
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AMD lunatics are butthurt again. Only poorAMDfags can't see difference between on/off Physx. Pathetic AMD lunatics ignoring Tom Raider performance drop with TressFX enabled. Only bald AMD lunatics are amazed by plastic threes branch which AMD dare to call hairs.
I'm not sure what's wrong with some people these days. But goodbye, I do not want people on these forums talking like that.
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I'm not sure what's wrong with some people these days. But goodbye, I do not want people on these forums talking like that.
Good on you mate, people like that don't deserve to be part of any form.
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It's nice to have new effects, but the wolfs with the fur look like grey foxes, maybe just a question of early implementation.
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I'm happy it's directcompute, as I'm hopeful same for witcher 3 :P thank you amd for making nvidia compete on this side with open standards 😉 Of course it is still far from how dog fur moves that is just silly. Or looks. But way better then earlier (not that tressfx is any better with hair, but it is way better then earlier).
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Try mirrors edge.
I did just now, i remember playing it ok on my old 285 , with this 760 with 16xQ AA and everything max and physx on of course i have constant 60 fps. Boost doesnt even kick in, only time i saw it kick in was in that hole where you descend with that helicopter chasing you and theres some fog on the ground and i jumped and slided and ran through it thats when it hit 1280mhz and even then gpu was 70% used max.
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Man, I really don't get most of the comments here... Firstly, since when is PhysX such a bad thing? Yes, it's not open but I don't really care because I made a choice to own an NVIDIA product, thus I can use it. If you choose to buy a competitor brand, then you live with the benefits and limitations of your decision. Isn't this how it works in a free market? You chose to eat at Burger King, don't complain that you can't buy a Bic Mac. Also, any game that has PhysX runs great on my single GPU not-bad-not-great machine, even when its setting is on max. I genuinely don't know why some of you would be saying that your SLI systems are struggling with PhysX. And let's be clear about how NVIDIA isn't copying TressFX, because A New Dawn already incorporated awesome hair simulation technology (July 2012) before any one of us ever heard of TressFX (March 2013); and that's all in addition to NVIDIA's Real-time Hair Rendering on the GPU work from back in 2007/08. And that's all in addition to the fact that this article isn't even about CUDA or PhysX
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It is obvious none of you read the artical this is direct compute it's not cuda based AMD can use it get off your PhysX bashing.
Yup, pretty funny how many members jump into a thread to bash Nvidia without reading the article. Simulating 500,000 individual hair strands is a big task.
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Yup, pretty funny how many members jump into a thread to bash Nvidia without reading the article. Simulating 500,000 individual hair strands is a big task.
It's just how it is. Tech leaders have always inspired passionate hate. Closed or open standard like here, does not matter. If Nvidia built Exaflops supercomputer and used it to cure cancer, it would be: OMG NV PURPOSLY HOBBLES PHYSX and fails again....WHAT ABOUT DEMOCRACY IN CUBA
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Apologise for the original post. Didn't see the DirectCompute part :P My bad.
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And let's be clear about how NVIDIA isn't copying TressFX, because A New Dawn already incorporated awesome hair simulation technology (July 2012) before any one of us ever heard of TressFX (March 2013); and that's all in addition to NVIDIA's Real-time Hair Rendering on the GPU work from back in 2007/08. And that's all in addition to the fact that this article isn't even about CUDA or PhysX
Yes that's all fine and dandy, but there is one main difference, TressFX is actually in a game, not just another tech demo.. Nvidia made some awesome hair back in 2004? with 6800GTS, nalu the mermaid but it never came to reality.. They have this hair demo out since 2010 and still no game using it. http://www.youtube.com/watch?v=j7s7UyAVbmU I wonder what kinda of hair will they use on witcher3 model still 2d or nvidia hair.. So far it looked like 2d mostly :infinity:
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It's just how it is. Tech leaders have always inspired passionate hate. Closed or open standard like here, does not matter. If Nvidia built Exaflops supercomputer and used it to cure cancer, it would be: OMG NV PURPOSLY HOBBLES PHYSX and fails again....WHAT ABOUT DEMOCRACY IN CUBA
haha:)
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The effects look good, I was wondering when NVidia would pull out their hair and put some effort in to this (lame pun). One would expect it to run poorly whilst it's still being worked on and optimised, basic. I sorrow for the PhysX bashers.
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Yes that's all fine and dandy, but there is one main difference, TressFX is actually in a game, not just another tech demo.. Nvidia made some awesome hair back in 2004? with 6800GTS, nalu the mermaid but it never came to reality.. They have this hair demo out since 2010 and still no game using it. http://www.youtube.com/watch?v=j7s7UyAVbmU I wonder what kinda of hair will they use on witcher3 model still 2d or nvidia hair.. So far it looked like 2d mostly :infinity:
Wait I'm confused is CoD:Ghosts not out? I could have sworn that game was released and uses this tech.
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Yes that's all fine and dandy, but there is one main difference, TressFX is actually in a game, not just another tech demo.. Nvidia made some awesome hair back in 2004? with 6800GTS, nalu the mermaid but it never came to reality.. They have this hair demo out since 2010 and still no game using it. http://www.youtube.com/watch?v=j7s7UyAVbmU I wonder what kinda of hair will they use on witcher3 model still 2d or nvidia hair.. So far it looked like 2d mostly :infinity:
was there a 6800GTS?, I had a 6800gt back in the day
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was there a 6800GTS?, I had a 6800gt back in the day
Nope, only XT, GS , GT and Ultra. He must have made a typo.
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^ yea was a typo, talk about nitpicking. When I wrote I already had 6800GT in, but i said nah that can't be right something is missing xD
Wait I'm confused is CoD:Ghosts not out? I could have sworn that game was released and uses this tech.
What you mean those 2d fur sprites? I wouldn't call that anything special. And btw that's physx based fur, this topic here is about direct compute based hair, fur. lol still confused? ;D
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Glad my days of gaming are coming to an end.... How many more APIs do we need?
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Nope, only XT, GS , GT and Ultra. He must have made a typo.
the memories !! I had a 6800 GS back in the day.
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^ yea was a typo, talk about nitpicking. When I wrote I already had 6800GT in, but i said nah that can't be right something is missing xD What you mean those 2d fur sprites? I wouldn't call that anything special. And btw that's physx based fur, this topic here is about direct compute based hair, fur. lol still confused? ;D
Thought you had me blocked? And the fur in Cod:Ghost is direct compute not Cuda. Pro Tip: READ THE OP!!!! Wait I'm sorry it's not made by AMD it's crap forgot. :banana: BTW I did not imply the fur in Ghost looks good.