NVIDIA Empowers Game Developers and Content Creators
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gerardfraser
Awesome more tools ,better gameplay and graphics.Now if implemented better for consumer.
Agonist
Alot of marketing bs. The way its meant to be gimped long lives.
Stormyandcold
-Tj-
Or, since everything nextgen is amd, nv now needs some fx to bring that attention on their side again.
Denial
HeavyHemi
HeavyHemi
Dribble
-Tj-
Denial
nevcairiel
Denial
icedman
Everytime i see this nvidia tech I always think of things like gameworks and how they try to lock u into their hardware. I'm happy they're trying to make it easier for devs but normally this tech makes all other hardware suck whether its amd or last gen owners.
Denial
Edit: Idk I feel like im in a twilight zone episode.
craycray
Gameworks 2.0?
Fox2232
Well, today, when people disable GI or turn on HBAO+, they do not even notice that 1~2% fps difference. I am pretty sure RTXGI will have much more noticeable impact on performance.
But texture tool is likely handy.
[SPOILER="But I'll list what I see in game like Conqueror's Blade which runs poorly without even utilizing CPU and GPU properly:"]AnselSDK64.dll - loaded even while running on AMD system
APEX_Clothing_x64.dll
APEX_Destructible_x64.dll
APEX_Legacy_x64.dll
APEX_Loader_x64.dll
ApexFramework_x64.dll
GFSDK_SSAO.win64.dll
nvToolsExt64_1.dll
PhysX3_x64.dll
PhysX3Common_x64.dll
PhysX3Cooking_x64.dll
PhysX3Gpu_x64.dll
PxFoundation_x64.dll
PxPvdSDK_x64.dll[/SPOILER]
Those things are all made to be implemented independently and easily, but it prevents developer from proper threading integration. They are mostly just stalling execution.
Stormyandcold
Stormyandcold
vbetts
Moderator
Woah this went from 0-100 real fast. Let's take a break here guys.