Microsoft To Announce XBox Project Scorpio Tomorrow

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If only AMD gave us APU like this... Years and years they have this technology working... People would love it in HTPC as small linux/windows boxes with great performance. Yet it still looks like Raven Ridge will be 4C/8T + 11 Vega NCU. While Vega NCU is considerably better and clocks should be much better than regular CU, we could have in good wattage much more. Looking at A10-7870k performance, Raven Ridge CPU side will deliver 2,4x higher processing power. And Graphical side: 8 CU to 11 NCU = 1.375x ; 866MHz to ~1233MHz = 1.42x ; improvements in architecture (including reduced IMC starvation) = 1.35x => So graphical boost should be around 2.64x. That's not small boost at all, but could be much higher.
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If only AMD gave us APU like this... Years and years they have this technology working... People would love it in HTPC as small linux/windows boxes with great performance. I have always said the same thing myself and I think it has something to do with licensing they have with Sony and Microsoft.
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I hope it's not a bore like the Pro.
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If the specs are to be believed then the price will be double what the PS4 Pro currently is.
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4.2 TFlops would be disappointing and on the weak side. 6 TFlops is better, but it'll still be a bit low, IMHO.
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4K gaming? Like the Xbox One 4K gaming? 23 may 2013:
Microsoft confirms Xbox One will support 4K resolution and 3D Microsoft's Larry Hryb (Major Nelson) has confirmed that the Xbox One hardware is able to output in 4K resolution and will support 3D content, following the console's big reveal on Tuesday. The official word came during a Yahoo chat session held on Wednesday, at which Hyrb said: "Xbox One supports both 3-D and 4K," when responding to a question. Of course, games are not yet supported in 4K, as the technology has not been made mainstream to game studios. But on the Xbox One, users will have the ability to play 4K resolution movies through the Blu-ray drive when the console launches later this year, if they have the oh so expensive television to support it. However unlike the PlayStation 4 that won't support 4K games, Microsoft's Yusuf Mehdi told Forbes that if the technology did arise, the Xbox One could handle 4K games and other 4K content down the road. Microsoft has done a bit of future-proofing here, for when 4K makes its way into more homes across the world in the coming years. "There's no hardware restriction there at all," Mehdi said. Until we see the 4K shift, the Xbox One will output games in 1080p.
http://www.pocket-lint.com/news/121249-microsoft-confirms-xbox-one-will-support-4k-resolution-and-3d Back to April 2017: Almost all Xbox One gaming is at 900p/30 FPS Upscaling to 4K/checkbox/variable res are all tricks used when the hardware is unable to output real 4K. IMHO Xbox Scorpio will be Xbox One PRO: a fake 4K console a little more powerful than PS4 PRO but unable to deliver REAL 4K gaming. Lately (last few months) MS only spoke about first party native 4K gaming for Scorpio i.e.:
Project Scorpio Will Run Microsoft Games at Native 4K Resolution In a recent interview, Microsoft Studios Publishing general manager Shannon Loftis confirms that all first-party Xbox One Project Scorpio titles will run at native 4K. Choice seems to be a word that can accurately describe this current console generation as both Microsoft and Sony are in the process of releasing new hardware models for its consoles. Already, fans have seen the Xbox One S alongside a new PlayStation 4 Slim, and soon upgraded variants like the recently revealed PlayStation 4 Pro will arrive. Since Sony’s reveal event, Microsoft has not hesitated in pushing back with more news about its upcoming console, codenamed Project Scorpio, and how that system will continue to be the world’s most powerful console when it launches. Microsoft Studios Publishing general manager Shannon Loftis continued this trend in a recent interview, confirming that first party titles that are made for Xbox One Project Scorpio will run at native 4K. At this time, this piece of news only affects first-party Microsoft games and it’s unclear on what third-party titles will be doing once the console arrives on store shelves. “Any games we’re making that we’re launching in the Scorpio time frame, we’re making sure they can natively render at 4K.” The news comes on the heels of Sony receiving criticism for misleading consumers over the fact that the PlayStation 4 Pro will need to upscale its games to 4K instead of natively rendering them. Sony executive Andrew House came out to counter these claims saying that the term to describe the process doesn’t matter as much as whether or not players actually see a difference with the product.
https://gamerant.com/xbox-project-scorpio-runs-native-4k/ Saccharine is not really sugar... 😛uke2:
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Of course the Scorpo will be using upscaling to achieve 4k. Unless they are willing to price a true 4k console at $800.
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I'm pretty sure Microsoft stated it has a 6TFLOP GPU in it. EDIT: http://www.ign.com/wikis/xbox-one/Project_Scorpio Yeah, they already announced its 6Tflops. 980Ti is 5.6tflops and is more than capable of handling most games at 4K@30 - which is where consoles will be targeting anyway. Couple that with with consoles just having better optimization in general and there should be no need for weird upscaling tech. 2D/Indie/Smaller games with lesser graphics should easily be able to hit 4K@60. So I don't know why people are making it sound like 4K gaming is far fetched for it. Seems perfectly doable.
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I'm pretty sure Microsoft stated it has a 6TFLOP GPU in it. EDIT: http://www.ign.com/wikis/xbox-one/Project_Scorpio Yeah, they already announced its 6Tflops. 980Ti is 5.6tflops and is more than capable of handling most games at 4K@30 - which is where consoles will be targeting anyway. Couple that with with consoles just having better optimization in general and there should be no need for weird upscaling tech. 2D/Indie/Smaller games with lesser graphics should easily be able to hit 4K@60. So I don't know why people are making it sound like 4K gaming is far fetched for it. Seems perfectly doable.
More TFLOPS (I really hate that that term) doesn't always equate to a better 4k experience. In some cases it can actually be worse. The PS4 Pro can already do 4k @ 30fps. So I don't see how scorpo will excite anyone. The specs may be better but the performance will be the same.
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More TFLOPS (I really hate that that term) doesn't always equate to a better 4k experience. In some cases it can actually be worse. The PS4 Pro can already do 4k @ 30fps. So I don't see how scorpo will excite anyone. The specs may be better but the performance will be the same.
Lol.. This is like saying a Bugatti Veyron isn't always faster because it could potentially race without wheels. Yeah, unless AMD decides to like butcher it's architecture and stick 2GB of ram on a 4K gaming machine with a 12 bit bus - more tflops is better. We're obviously assuming a balanced architecture. Also the PS4 Pro does 4K@30 in some games - in others it does the checkboard upscaling. It's also essentially a crossfire setup - as opposed to one GPU and it's 1.8Tflops slower and based on an older architecture. The PS4 had a .5tflop advantage over the Xbox One and there were plenty of games that ran faster and/or at a higher resolution on the PS4 and that was only a half a tflop.
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Lol.. This is like saying a Bugatti Veyron isn't always faster because it could potentially race without wheels. Yeah, unless AMD decides to like butcher it's architecture and stick 2GB of ram on a 4K gaming machine with a 12 bit bus - more tflops is better. We're obviously assuming a balanced architecture. Also the PS4 Pro does 4K@30 in some games - in others it does the checkboard upscaling. It's also essentially a crossfire setup - as opposed to one GPU and it's 1.8Tflops slower and based on an older architecture. The PS4 had a .5tflop advantage over the Xbox One and there were plenty of games that ran faster and/or at a higher resolution on the PS4 and that was only a half a tflop.
Is there a noticeable difference in graphical fidelity between checkboard and true 4k?
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Also given the less than impressive sales figures for the PS4 Pro also proves that consumers are happy with 1080p. Don't forget that a high priced tv is needed too. I'm still interested in what Microsoft has to offer though.
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Is there a noticeable difference in graphical fidelity between checkboard and true 4k?
Depends on the method and distance from the monitor. Console games on a TV? I'd say you'd have difficulty picking out which is which. PC games? Maybe you could reliably tell, depending on the method.
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Is there a noticeable difference in graphical fidelity between checkboard and true 4k?
I don't believe there'll be when played on a monitor with higher pixel density. I believe most consoles are connected to TVs so, perhaps one sits to far away to notice. The gap is certainly being bridged.
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Even if you make the argument that there is no visible difference with checkboarding.. Microsoft can do checkboarding and then use the extra performance to increase draw distance, or add objects/advanced shaders/etc, or improve framerate, or a combination of all the above - which will noticeably increase graphics quality. Also this isn't to say I think the PS4 Pro is bad. I just don't understand the comments about the Scorpio not being able to handle 4K. It should definitely be able to do it at console framerates/optimizations/graphics levels.
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Even if you make the argument that there is no visible difference with checkboarding.. Microsoft can do checkboarding and then use the extra performance to increase draw distance, or add objects/advanced shaders/etc, or improve framerate, or a combination of all the above - which will noticeably increase graphics quality.
They could do that yes. I'm hoping they will. The biggest hurdle in showcasing a 4k capable console is that you need a 4k tv to see the difference. 1080p with supersampling is easer to show off.
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Price.....PRice.....PRICE.....!! This type of "incremental" release of information is a joke. They do not want to smash the scene with the price tag because that would seriously put a bad taste in a lot of peoples' mouths. That is if it is more than $500 IMO. Which I do not see how it could be possible, but here is to being hopeful as I would love to scoop one up given the right circumstances.... Actual games for the console and that ever so elusive "cloud computing" addition to make so many of my games look that much more epic and immersive.
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6Tflops i doubt will be enough for 4k60, atleast not high/ultra settings, currently the cards that reach 4k60 on all games are the 1080ti/titanxp and they have around 11 tflops each. So either it's more powerful than that or we can expect games at a lower setting to make up for it. Either way i reckon this might cost around £500-£600 though guess we might find out tomorrow On the brightside all xbox games come to pc now anyway so isn't that needed for people who already have a strong system to handle these games
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I think MS should be more worried about Xboxs gaming library than in releasing a more powerfull version of the current Xbox... Good hardware is nice and all but only if it has good software to go with it...
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I think MS should be more worried about Xboxs gaming library than in releasing a more powerfull version of the current Xbox... Good hardware is nice and all but only if it has good software to go with it...
PC gaming should benefit from the 4k support that Scorpio will bring. Easier to port over.