Large part of Playstation 5 SSD storage may not be used for installation of games

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So CoD and few more games, full. 😀
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Storage becomes less and less as days go by. Looks like storage capacity will be this gen's bottleneck. 600GB is very limited for a console. New AAA games could take 100GB and even more.
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BlueRay:

Storage becomes less and less as days go by. Looks like storage capacity will be this gen's bottleneck. 600GB is very limited for a console. New AAA games could take 100GB and even more.
At least can go and buy an off the shelf NVME with the speed rate SONY needs. On Xbox need to buy a proprietary extension card starting at $200+ Ofc saying that, the NVME used by SONY is faster than most PCIe 4.0 NVMEs also 😀
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BlueRay:

Storage becomes less and less as days go by. Looks like storage capacity will be this gen's bottleneck. 600GB is very limited for a console. New AAA games could take 100GB and even more.
It looks like most of them are around 40-60GB max, actually. The newer the games are, the less duplication will be needed. The new Spiderman is only 40GB because of this.
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@BlueRay and? they go with how much space the majority of buyers will need and cost involved. everyone that needs more, can upgrade themselves, and not forcing everyone else to spend more on the console from the start, for space they wont use.
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We really need large Terrabyte SSD drives to come down to a reasonable price.
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Fediuld:

At least can go and buy an off the shelf NVME with the speed rate SONY needs.
Will PS5 actually check the inserted M.2 SSD for its max speeds? What will happen if you install the cheapest PCIe 4.0 SSD you can find? I guess we won't know before some Youtuber checks it out eventually.
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Kaarme:

Will PS5 actually check the inserted M.2 SSD for its max speeds? What will happen if you install the cheapest PCIe 4.0 SSD you can find? I guess we won't know before some Youtuber checks it out eventually.
As far as I understood that will work with an explicit whitelist.
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Kaarme:

Will PS5 actually check the inserted M.2 SSD for its max speeds? What will happen if you install the cheapest PCIe 4.0 SSD you can find? I guess we won't know before some Youtuber checks it out eventually.
It would have a whitelist of compatible devices, more likely in it's OS.
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You're still getting more than 200GB over the PS4 to play with so that's a bonus, 1TB is going to have to be the minimum very soon.
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Don't hoard games, problem solved. Install 2 or 3, play them on and off, if one is done uninstall.
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TheDeeGee:

Don't hoard games, problem solved. Install 2 or 3, play them on and off, if one is done uninstall.
Well that's the only way. Unless you want to spend £200-250 to expand it.
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TheDeeGee:

Don't hoard games, problem solved. Install 2 or 3, play them on and off, if one is done uninstall.
That works fine for people who only play single-player games. But if you have a decent friends list and like to play with other people, having 6-8 games installed at a time is perfectly normal. I keep Division 2, Diablo 3 and Modern Warfare installed and updated on my PC just for playing with friends. That's on top of 2-3 single player games I'm working through at any given time. And those multiplayer games take up a lot of disc space.
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I see a lot of ridiculous clickbait in some websites about this, but the fact is that even games with remastered assets are actually smaller in the PS5. Spiderman with all its DLC is 75GB on the PS4, and 55GB when remastered for the PS5. Miles Morales is just 50GB, and Demon Souls seems to be just 66 GB. These sizes mean that you can probably have 5-10 normal sized games installed on the console. That's not so bad honestly. I would prefer for them to have a version with at least double the size, but this is fine for the start.
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TheDeeGee:

Don't hoard games, problem solved. Install 2 or 3, play them on and off, if one is done uninstall.
That´s what i try to do, both on PC and consoles. Anyway for 500€, Sony and MS had to cut costs somewhere, i guess now we now where.
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Fediuld:

At least can go and buy an off the shelf NVME with the speed rate SONY needs. On Xbox need to buy a proprietary extension card starting at $200+ Ofc saying that, the NVME used by SONY is faster than most PCIe 4.0 NVMEs also 😀
The Xbox can still use external drives which can still be plenty fast compared to the mechanical drives. Obviously you don’t get the super fast speed so your game might take 10 seconds to load compared to 3 or something like that.
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If the game uses DX12U, and the studio knows what they are doing with DX12U, storage on the new consoles is a non-troversy. No more LODS, no more normal maps, no more light maps, no more shadow maps. Games on the new consoles will take less space, but, only if the studio knows what they are doing. CoD, for example, is not produced by a company that knows wtf they are doing with compression, or even, DX12U, so - no surprises that game is more than 9,000 jiggawatts to install. Muppets...they built a new(ish) engine for that game, and, still use baked in every-god-damn-thing, so that their cruddy engine runs at a reasonable FPS rate. REAL-TIME lighting does not need baking people. Nothing to see here, move on.
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Kool64:

The Xbox can still use external drives which can still be plenty fast compared to the mechanical drives. Obviously you don’t get the super fast speed so your game might take 10 seconds to load compared to 3 or something like that.
X series has proprietary extension card
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Kool64:

The Xbox can still use external drives which can still be plenty fast compared to the mechanical drives. Obviously you don’t get the super fast speed so your game might take 10 seconds to load compared to 3 or something like that.
Its not as simple as game load time, if this is allowed it can result in a poorer gaming experience. Because of the very fast storage, games are designed to load data as it is needed, in real time. When storage is slower than the game is written for, there can be object pop in or stutters due to them not loading fast enough.