Happy Forest Real Time Engine Tech Demo
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Fox2232
Very good reflection shader code + GI.
But question is what it runs on. DX12 Witch demo was running on 4x Titan X.
There is probably reason for DX12 demos not being downloadable.
Clawedge
(near) static environments are pretty easy to render nowadays. its time a more interactive world be created. MOAR DESTRUCTION!!!!
Kaarme
Battlefieldprin
Despite the improvement in the field of multithreading in general . Game engines usually have troubles using many cores. usually games end up using less power from high end GPUs and CPUS . Most game engines avoid different cores for the same operation. In fact all programmers do to avoid hell.
Denial
CalculuS
mbk1969
schmidtbag
Vinnie
Can't wait to download it and see how it runs on my machine. 🙂
Fox2232
http://developer.amd.com/resources/documentation-articles/gpu-demos/ati-radeon-hd-5000-series-graphics-real-time-demos/
It can be downloaded somewhere.
I can think about only one which may look good. That is AMD's ladybug techdemo. It is very small environment too, but looks impressive considering its age.
dezmand07
this is realy cool - UE4 on a I7-3770 / GTX970
[SPOILER][YOUTUBE]_nLGoqqDc0w[/YOUTUBE][/SPOILER]
-Tj-
They were kind of generous with that Chromatic Aberration.
Clawedge
http://www.dealspwn.com/battlefield-3-call-duty-marketing-battle-cost-200-million-55606
I do believe the technology is there as well as the money.
i mean EA spent 200million on advertising