Gabe Newell From Valve Talks About Paid Mods Policy
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Rugburn
From what I understand, only 25% of the profit goes to the modder. The rest goes to Valve and the game developer.. Not sure if I like that.. I prefer the modder getting at least 40%.
Some mods have helped fix games.. Essentially the dev is profiting from modders fixing their game....
lmimmfn
Its already dead, thankfully, no doubt will appear in some form or other in the future based on valves statement
fantaskarsef
Steppzor
Ch0plol
Remember the Horse Armor DLC for Oblivion and the backlash it caused? This whole thing reminded me of that.
progrox
This whole thing is a trainwreck and I hope Valve feels it. Paid mods are not always a bad idea, but to cash in on an already existing ecosystem with zero gain for the players and the only incentive for modders being greed..?
I also hope this'll shake & wake all the children who deify Daddy Gabe as an example of virtue in the industry. It's a business, people. Businesses are not virtuous and his involvement in this is nothing but putting a good face on a bad move.
scaredchimp
From all the details that Gabe has stated, its all data related, so if he sees petitions of what people would like from valve (internet surveys) and have half life 3 in their as a top earner, maybe he might go for it.
Big data and all that rather than some people on forums 🙂
scatman839
Apparently they were getting bombarded with emails, to the tune that the cost of those were outweighing the profits from the mods.
slyphnier
vbetts
Moderator
Thank goodness this is already dead!
waltc3
This was an uncharacteristically rapid correction by Valve--good for them that they've stilled this abomination before it could be born...;)
TheDeeGee
Now go back to work on HL³.
SoloCreep
There is always The Nexus where you can upload your mods and not get paid a cent. Then again.. its the people who are crying about having to pay for a mod, not the uploader. Don't want to buy a mod, go to The Nexus or some other site.
Prince Valiant
I dislike the idea of paid mods. Modding is, or at least used to be, about doing something fun with a game in your spare time and tossing it to the community if you felt like it. When you monetize it all you do is attract people that want to make a quick buck off of it.
fantaskarsef
vbetts
Moderator
fantaskarsef
Well, it's up to players to chose if they need the useless mods, everybody has to make their own decisions. But yeah, like your first link vbetts, what happens if the modders themselves pull their stuff and put them up for sale over steam, exclusively.
Stormyandcold
Yes Valve, you don't know what you're doing, but, you seem to learn quickly. Except where Half life is concerned.
As for mods...I'm very interested in OFFICIAL character mods. I dream of a day when I can buy for example "Spiderman" and this character works across a wide selection of games. Could even be that this character mod/skin works in Skyrim, GTA V, Far Cry, Doom, Unreal Tournament, Garrys mod etc. You can imagine the scope and possibilities.
Ofcourse, technically difficult especially with all the different game-engines, but, that's what I'm interested in. Charge us £1 to £2 per character, £3-5 perhaps for extra special ones. The main point though is that the character must be available in a selection of games (i.e. works in more than 1 game with just one-time purchase).
Perhaps one day...
JJayzX
Sprig